Oh, come on, Matt, are you sure you can't hate me? Seriously, thanks for
not, it makes my life warmer.
I like the previous idea (or at least the way I understand it) about
inserting "weird-ass" generation systems to allow things like Trappist.
That gives GM prerogative to create those systems we've recently
seen...though it don't solve the Third Imperium, which is doomed to
infinite correction if you want to try. I believe that philosophically it
is not worth it, unless, philosophically, your Traveller campaign is about
portraying the future as accurately as possible, in which case you don't
have time to read this e-mail.
On Wed, Mar 29, 2017 at 10:21 PM, [Traveller_TNE] <
> wrote:
>
>
> Hmmm... reality is more amazing than fiction and we've just proven it with
> the Traveller system gen rules and the Trappist system :)
>
>
> I'd say stick with the sysgen rules as is but feel far freer to move
> things around as needed. You can always hand wave that nature keep
> throwing up surprises! Or just expand the LZ for the little stars.
>
>
> And no Dave, we don't hate you over here :)
>
>
> Matt
>
>
>
not, it makes my life warmer.
I like the previous idea (or at least the way I understand it) about
inserting "weird-ass" generation systems to allow things like Trappist.
That gives GM prerogative to create those systems we've recently
seen...though it don't solve the Third Imperium, which is doomed to
infinite correction if you want to try. I believe that philosophically it
is not worth it, unless, philosophically, your Traveller campaign is about
portraying the future as accurately as possible, in which case you don't
have time to read this e-mail.
On Wed, Mar 29, 2017 at 10:21 PM, [Traveller_TNE] <
> wrote:
>
>
> Hmmm... reality is more amazing than fiction and we've just proven it with
> the Traveller system gen rules and the Trappist system :)
>
>
> I'd say stick with the sysgen rules as is but feel far freer to move
> things around as needed. You can always hand wave that nature keep
> throwing up surprises! Or just expand the LZ for the little stars.
>
>
> And no Dave, we don't hate you over here :)
>
>
> Matt
>
>
>