Right on, makes great sense. Figured some base rules/assumptions had to be in place.
I was thinking of sheer forces and other fun effects some years ago with meters of BSD plating and massive volumes of LHyd as the source background to a series of missions. Corrupt contractor, scandal/cover ups, etc.
Thanks again for jumping back into the fray. Great fun going through this pent-up excitement.
Just wish i had other tne players here, north of atlanta!
Sent from my iPhone
On Jun 27, 2012, at 12:59,
wrote:
> Quigg--
>
> That's an excellent question, and the answer is, No, and Yes, and Sort of.
>
> And when you say "fuel" I assume you mean LHyd.
>
> 1. No. The idea of 14m3 displacement tons of hydrogen was just so embedded
> in everything in Traveller that it was difficult to ever get away from, so
> I don't think we ever got there, unless there's a table in FF&S. What you
> say is logical, however. See also, "sort of."
>
> 2. Yes, in the sense that TNE was very focused on the idea chemical
> storage of energy rather than always just firing up the fusion drive,
> burning a few displacement tons of LHyd, and pumping the energy through
> the power bus to the laser. Since Traveller had so much embedded thought
> about shipboard weapons being electrically powered, this only went so far,
> but you will see that chemical energy storage is in there in TNE, for
> example the Zho laser tank from Striker II. This is another case that the
> BSG reboot definitely reminded me of TNE, in that their space-weapon pulse
> guns used physical cartridges and weren't just plugged into the power
> grid. So, while we did not think specifically about compacting LHyd down
> to its less-volume consumptive metallic state, we did think quite a bit
> about off-loading power draw from the ship's grid to chemical power
> cartridges. Kinda similar, but not identical.
>
> 3. Sort of. And this is perhaps the most important of the three. There was
> an inherent problem in starship design that went all the way back to Book
> 2, which is that starships were designed on the basis of volume, not mass.
> That was fine for j-drives, but not m-drives. I think, in order to deal
> with the cognitive dissonance of this, Frank developed this article of
> faith that, "All starships will float if you put them in water," the
> reasoning being they had so much LHyd tankage. And I always had to say,
> "no, they won't. You can easily build a ship, ESPECIALLY an SDB or
> battle-rider, that will sink like a lead pellet." However, attempting to
> back-door in mass-based maneuver ratings onto a system that was inherently
> volume-based just led to infinitely recursive starship designs, which
> would have been awful. So we came up with a half-way fix which said after
> you're done, calculate the density. If it's above X, you have to base
> maneuver rating on mass (and then the design becomes infinitely
> recursive), if it's not, you're home free and you're done. AS PART OF THAT
> ENTIRE CONCEPT, making the LHyd tankage denser would have undermined the
> sort of uneasy truce we had worked out with our design system, and would
> have sent us screaming from the room. So we were not really inclined to go
> that way, for the exact reason that we had spent a lot of mental anguish
> on the relationship of mass to volume.
>
> Make sense?
>
> Dave
>
> > Has anyone looked into storing fuel via metallic storage? Figured TL15
> couldn 't be too far out of scope. Was it part of or considered as
> Canon?
> >
> > It always stuck in my craw that such large volumes of space had to be
> dedicated to raw/inefficient/vulnerable fuel storage.
> >
> > Sure, ship design would be changed radically, but I always wanted to
> build
> > a Super Star Destroyer like "dreadnought".
> >
> > Cheers,
> > Quigg
> >
> > Sent from my iPhone
>
>