Thread: Brett's Reaver's Deep

15 posts.



Brett--

Sorry for the length of time it has taken me to get back to you.

I've looked at your site and the four issues of the 'zine, and I really
like it/them.

In my previous message I mentioned that I like the cool, blue and white
color palette. It reminds me of the new liveries that Boeing and Airbus
have come out with, which I think are very pleasing.

I think you have a nice broad cross-section of topics, useful to any
players in your universe, and the information is laid out nicely. I have
to ask, where did you get the artwork of the nekkid lady in the low berth,
smiling because it's so much fun to be in a low berth? :-) I noticed the
absence of any power draw figures on the portable and permanent low
berths, but assume that's because of the version of the rules you are
working with. The way that you've developed some new families of
technology in the stun devices is nicely done, and gives color to your
universe.

I really like the scenario, world, subsector, and adventure maps in the
'zines. Although you moved away from the hand-drawn maps you used in the
first issue, I thought those were nicely done. The subsequent styles are
very nice to look at: crisp, uncrowded, nice clean use of color and map
keys/legends.

I also like the way in the 'zines the way you break up the pages with
in-game adverts, call-outs to articles elsewhere in the issue, etc. It
makes it visually interesting and intellectually stimulating to see the
presence of other levels of detail throughout.

One thing did catch my eye, and this is not a criticism, but an
observation. Your use of varying styles of art (photographs,
computer-generated stuff, scanned comic book-style art) is really
completely typical of something like a Challenge magazine back in my day,
and I liked it very much. Then it began to strike me that in the presence
of the more modern computer-generated graphics, the comic book-style
character art looked kind of old-fashioned and retro, and I didn't like
noticing that response. I like the variety of art, and it takes me back to
a million game products that look just like that, but I realize also that
the more advanced (crisp, sharp) the computer graphics look, the more the
classic comic book-style illustrations call attention to themselves by
seeming to be from another era. And those character illos are of better
quality than a lot of the professional stuff we used 20 years ago. Just an
observation, though.

I also really like your deckplans, they are a good update of the CT
deckplan feel.

Overall, a very good updating of the JTAS things GDW used to do (which is
what I think you are shooting for), with all of the breadth and depth of
information that I'd want out of something like that. So I think you've
done a really nice job, and ought to be happy with what you've
accomplished.

Or did you have any more specific questions you wanted me to think about?

Dave

> Thanks Dave,
>
> In the 2 years I have been creating the website and content for my game I
> think I have gotten a brief insight into what you guys at games companies
> went through. I get regular emails asking for the next issue, but with
> work and life I think 'do I pay the bills or do create something I enjoy.
>
> Food on the table tends to win.
>
> Brett
>
> PS. No rush. I've been asking my players and readers for feedback for
> years with minimal response. I guess as there are no complaints then I
> must be doing something right!
>
>
>> Yes, I would be happy to. I will try to do it some evening this week in
>> the hotel room, okay?
>>
>> If you don't hear back from me on it by the end of the week, please feel
>> free to remind me.
>>
>> Dave
>>
>> > Dave,
>> >
>> > If I'm not being too bold, would you mind visiting my Reavers' Deep
>> web site and casting your eye over my fanzines? I'm a
>> programmer/manager by trade so this is my first leap into design and
>> publishing and having someone who did this for a living look over them
>> and give me feedback would be a great learning experience for me.
>> >
>> > I promise not to gush and only if you have the time. The site is at;
>> >
>> > http://sites.google.com/site/reaversdeep/file-cabinet
>> >
>> > Brett.

>
> Brett--
>
> Sorry for the length of time it has taken me to get back to you.
>

Sorry I missed it. The sudden influx of messages on the list swamped out your reply.

> I've looked at your site and the four issues of the 'zine, and I really like it/them.
>
> In my previous message I mentioned that I like the cool, blue and white color palette. It reminds me of the new liveries that Boeing and Airbus have come out with, which I think are very pleasing.
>

Thanks, I chose the color scheme as I thought it was easier to read. Funny enough my Asus Transformer tablet now uses the same color scheme after I upgraded it to the Ice Cream Sandwich OS.

> I think you have a nice broad cross-section of topics, useful to any players in your universe, and the information is laid out nicely. I have to ask, where did you get the artwork of the nekkid lady in the low berth, smiling because it's so much fun to be in a low berth? :-) I noticed the absence of any power draw figures on the portable and permanent low berths, but assume that's because of the version of the rules you are working with. The way that you've developed some new families of technology in the stun devices is nicely done, and gives color to your universe.
>

>From memory the picture came from a day spa web site. I think it was some kind of full immersion unit or some such thing. A lot of heavy digital editing with GIMP gave me the picture I wanted. Yes, light on details as I had not yet discovered FF&S when I released that issue. Ewan Quibell did a very similar design in the September 2011 issue of Freelance Traveller which I like to think was inspired by my design - I never did get to ask him that.

Ah, the stun devices. One hundred percent inspired by the stun device in the Serenity movie (the scene where the doctor Simon rescues his sister River from the Alliance institute) and the stun wand in Demolition Man.

> I really like the scenario, world, subsector, and adventure maps in the 'zines. Although you moved away from the hand-drawn maps you used in the first issue, I thought those were nicely done. The subsequent styles are very nice to look at: crisp, uncrowded, nice clean use of color and map keys/legends.
>

I use Visio in my day to day work and when I found map symbols on another web site it just sped up the whole process. While I love to draw art by hand it is too time consuming. Also I think, as you pointed out, the maps turn out crisper and cleaner.

> I also like the way in the 'zines the way you break up the pages with in-game adverts, call-outs to articles elsewhere in the issue, etc. It makes it visually interesting and intellectually stimulating to see the presence of other levels of detail throughout.
>

Thanks. The call-out ads were an attempt to get other submissions, a little like Jeff does with Freelance Traveller, however it was less than successful.

> One thing did catch my eye, and this is not a criticism, but an observation. Your use of varying styles of art (photographs, computer-generated stuff, scanned comic book-style art) is really completely typical of something like a Challenge magazine back in my day, and I liked it very much. Then it began to strike me that in the presence of the more modern computer-generated graphics, the comic book-style character art looked kind of old-fashioned and retro, and I didn't like noticing that response. I like the variety of art, and it takes me back to a million game products that look just like that, but I realize also that the more advanced (crisp, sharp) the computer graphics look, the more the classic comic book-style illustrations call attention to themselves by seeming to be from another era. And those character illos are of better quality than a lot of the professional stuff we used 20 years ago. Just an observation, though.
>

Ta, observation noted. It is a case of I take what I can get. If I could do computer generated art I would include more. I do like the idea though that it takes folks back to the older products - a little along the discussion lines for the current T5 thread.

> I also really like your deckplans, they are a good update of the CT
> deckplan feel.
>

Again, thanks. Deckplans are by far my favorite part of Traveller.

> Overall, a very good updating of the JTAS things GDW used to do (which is what I think you are shooting for), with all of the breadth and depth of information that I'd want out of something like that. So I think you've done a really nice job, and ought to be happy with what you've accomplished.
>

Spot on, so I achieved what I was aiming for. I am happy with the work I've done, just wish I had more time to do it.

> Or did you have any more specific questions you wanted me to think about?
>
> Dave

Just one last general question, do you, or anyone else who reads my fanzine, get the humor in my 'Unknown Worlds' cartoon? A fair chunk of the fanzine time goes into creating them and if the humor is too subtle then I might drop them. Maybe I should do the 'How Are We Doing?'/'Rate Our Articles' style questionnaire?

Brett--

> Thanks. The call-out ads were an attempt to get other submissions, a
> little like Jeff does with Freelance Traveller, however it was less than
> successful.

It still works to make the 'zine look more "real" and give it depth.

> Again, thanks. Deckplans are by far my favorite part of Traveller.

I didn't notice, are you using the classic 1.5 meter grid, or the TNE/T2K
2 meter grid? I tried to do 2 meter grid a couple of times, but I thought
it was pretty hard after years spent thinking in 1.5 meter terms.

> Just one last general question, do you, or anyone else who reads my
> fanzine, get the humor in my 'Unknown Worlds' cartoon? A fair chunk of
> the fanzine time goes into creating them and if the humor is too subtle
> then I might drop them. Maybe I should do the 'How Are We Doing?'/'Rate
> Our Articles' style questionnaire?

I read all four of them, and I got a couple, but not the other two, which
I attributed to my not getting out much. One appeared to be a Stargate
reference which I didn't quite follow.

One question that I had, given that Reavers' Deep had been published a
number of times over the years, semi-officially with various fan/amateur
additions layered on. What did you work with as your base data, and what
did you add yourself? Did you use the rare Keith brothers book that came
out around 1999?

Dave

> Brett--
>
> > Again, thanks. Deckplans are by far my favorite part of Traveller.
>
> I didn't notice, are you using the classic 1.5 meter grid, or the TNE/T2K 2 meter grid? I tried to do 2 meter grid a couple of times, but I thought it was pretty hard after years spent thinking in 1.5 meter terms.
>

1.5 meter. I didn't know TNE does 2 meter grids.

> > Just one last general question, do you, or anyone else who reads my fanzine, get the humor in my 'Unknown Worlds' cartoon? A fair chunk of the fanzine time goes into creating them and if the humor is too subtle then I might drop them. Maybe I should do the 'How Are We Doing?'/'Rate Our Articles' style questionnaire?
>
> I read all four of them, and I got a couple, but not the other two, which I attributed to my not getting out much. One appeared to be a Stargate reference which I didn't quite follow.
>

Yes, it was a Stargate reference in issue 3. Issue 2 was a reference to Star Trek and how the ensign never returns, and issue 4 was a remake of the Han Solo/Obi One kanobi scene is Star Wars.

> One question that I had, given that Reavers' Deep had been published a number of times over the years, semi-officially with various fan/amateur additions layered on. What did you work with as your base data, and what did you add yourself? Did you use the rare Keith brothers book that came out around 1999?
>
> Dave
>

I started by collecting works published by the Keith Brothers from eBay as well as whatever Reavers' Deep material I could find on the web. Then a friend in the US sent me a scan of the Reavers' Deep Sector Sourcebook by Paul Sanders, which is the one I think you are talking about. There is apparently and interesting story of what happened between the Keith Brothers and Paul over the publishing of their material, but I have only been able to gather whispers of it.

Anyway, my work is based on that book, the Apocrypha CDs from FFE (which contain a lot of the Keith Brothers' work) and stuff I've gathered from the Internet. I try to acknowledge any work where I can, but some times the web sites don't have authors and the emails on them bounce. A part from Paul there are several other authors I would like to contact to talk about their Reavers' Deep work. Perhaps I should do a shout-out on some of these lists and see what response I get?

Also, since TNE is fast becoming my favorite setting, I would like to find any published/fan material I can use to expand my content.

Brett.

I'd be cautious of the sourcebook, because at a minimum the Ayansh'i ethnographic date isn't theirs. It is a nice compilation of things and probably the best Reavers Deep resource we have, but I think it's probably more a compilation of things from the web with the 'Keith' name attached to give it legitimacy.

Derek Stanley
Sent from my iPhone...

On 2012-07-01, at 19:26, "krugerbf" <> wrote:.
>
> Anyway, my work is based on that book, the Apocrypha CDs from FFE (which contain a lot of the Keith Brothers' work) and stuff I've gathered from the Internet. I try to acknowledge any work where I can, but some times the web sites don't have authors and the emails on them bounce. A part from Paul there are several other authors I would like to contact to talk about their Reavers' Deep work. Perhaps I should do a shout-out on some of these lists and see what response I get?
>
> Also, since TNE is fast becoming my favorite setting, I would like to find any published/fan material I can use to expand my content.
>
> Brett.
>
>
Brett--

> 1.5 meter. I didn't know TNE does 2 meter grids.

It got rolled into the T2K2 "House Rules" combat system which used a 2m
grid, so ideally deck plans would be in 2m to work seamlessly with that.
No reason you can't lay a 2m grid over top of 1.5m grid starship deckplans
(if you had a clear sheet with a 2m grid on it), but obviously having the
grid already there would help.

>> I read all four of them, and I got a couple, but not the other two,
which I attributed to my not getting out much. One appeared to be a
Stargate reference which I didn't quite follow.
>
> Yes, it was a Stargate reference in issue 3. Issue 2 was a reference to
Star Trek and how the ensign never returns, and issue 4 was a remake of
the Han Solo/Obi One kanobi scene is Star Wars.

Don't worry about people getting humor. The point is to make the effort.
As the MST3K guys said, "the people who are supposed to get it will get
it."

>> One question that I had, given that Reavers' Deep had been published a
number of times over the years, semi-officially with various
fan/amateur
>> additions layered on. What did you work with as your base data, and
what
>> did you add yourself? Did you use the rare Keith brothers book that
came
>> out around 1999?
>
> I started by collecting works published by the Keith Brothers from eBay
as
> well as whatever Reavers' Deep material I could find on the web. Then a
friend in the US sent me a scan of the Reavers' Deep Sector Sourcebook
by Paul Sanders, which is the one I think you are talking about. There
is apparently and interesting story of what happened between the Keith
Brothers and Paul over the publishing of their material, but I have only
been able to gather whispers of it.
>
> Anyway, my work is based on that book, the Apocrypha CDs from FFE (which
contain a lot of the Keith Brothers' work) and stuff I've gathered from
the Internet. I try to acknowledge any work where I can, but some times
the web sites don't have authors and the emails on them bounce. A part
from Paul there are several other authors I would like to contact to
talk about their Reavers' Deep work. Perhaps I should do a shout-out on
some of these lists and see what response I get?

I think that's a good idea, especially when you're dealing with work
that's already a compilation or inadequately cited.

> Also, since TNE is fast becoming my favorite setting, I would like to find
> any published/fan material I can use to expand my content.

I didn't have the time to pay much attention to Traveller fan material,
and there was at least one case where one of the fan publishers wasn't
exactly playing straight with licensing rules which led me to hold a lot
of that at arm's length.

> Brett.

Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.

Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.

Brett.
>
> I'd be cautious of the sourcebook, because at a minimum the Ayansh'i ethnographic date isn't theirs. It is a nice compilation of things and probably the best Reavers Deep resource we have, but I think it's probably more a compilation of things from the web with the 'Keith' name attached to give it legitimacy.
>
> Derek Stanley
> Sent from my iPhone...
>
> On 2012-07-01, at 19:26, "krugerbf" <krugerbf@...> wrote:.
> >
> > Anyway, my work is based on that book, the Apocrypha CDs from FFE (which contain a lot of the Keith Brothers' work) and stuff I've gathered from the Internet. I try to acknowledge any work where I can, but some times the web sites don't have authors and the emails on them bounce. A part from Paul there are several other authors I would like to contact to talk about their Reavers' Deep work. Perhaps I should do a shout-out on some of these lists and see what response I get?
> >
> > Also, since TNE is fast becoming my favorite setting, I would like to find any published/fan material I can use to expand my content.
> >
> > Brett.
> >
> >
>

Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.

Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.

Derek Stanley

----- Original Message -----
From: "krugerbf" <>

Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.

Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.

Brett.

Brett--

You can also put a standard disclaimer on your site stating the sources
that you have used, and pointing out that you are aware that some of those
sources may have used materials produced by others without being
cited/credited, and that it is your intent to provide proper credit in all
cases. If anyone sees anything on your site that is not properly credited,
please contact you so that you can ensure that it is properly credited.

Since you are just doing this for fun, there is a limit to how much
research you can be expected to do to untangle stuff that people before
you did that you are using in good faith.

Dave

> Most of the stuff in the KB source book is pretty legitimate and wouldn't
> cause me any concern. UWP data I wouldn't worry one bit about, History of
> the Deep... I'd do some research on that to see if the KB's put it out in
> their original 1970's publications if not I think the earliest reference
> of history I found was on Kevin Pittsinger's Candles Against the Night
> website and that was probably back in the mid 90's. Thus, if you can't
> find an earlier reference it's quite possible that Kevin came up with the
> history and not the Keith Brothers.
>
> Google is incredibly useful for finding authors and examples of
> plagiarism, I have a friend who's a grade 11 teacher and he regularly cut
> and pastes paragraphs of things his students have given him into Google.
> Quite often you can find things date stamped on line. Most lists have
> archives and most fanfic authors typically run their ideas past other fans
> as they're creating things.
>
> Derek Stanley
>
> ----- Original Message -----
> From: "krugerbf" <>
>
> Yes, I have found many inconsistencies. I just discovered a web site
> called videogamegeek.com which has a page called "Atlas of the Third
> Imperium: Reaver's Deep". It lists all the official publications that came
> out before the RDSSB, and I think I have most of these, so I can use those
> to cross check the data.
>
> Thanks Derek, as I've said before, quite difficult to track down and
> acknowledge original authors.
>
> Brett.
>

Thanks Dave,

Excellent idea.

Brett.

> Brett--
>
> You can also put a standard disclaimer on your site stating the sources that you have used, and pointing out that you are aware that some of those sources may have used materials produced by others without being cited/credited, and that it is your intent to provide proper credit in all cases. If anyone sees anything on your site that is not properly credited, please contact you so that you can ensure that it is properly credited.
>
> Since you are just doing this for fun, there is a limit to how much research you can be expected to do to untangle stuff that people before you did that you are using in good faith.
>
> Dave
>
> > Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.
> >
> > Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.
> >
> > Derek Stanley
> >
> > ----- Original Message -----
> > From: "krugerbf" <krugerbf@...>
> >
> > Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.
> >
> > Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.
> >
> > Brett.
> >
>

Brett stunned me by finding a link to my website on waybackmachine.org for which I cannot begin to thank him enough. I'm hoping to get my hands on the 80%+ of the site that still seems to exist there. If anyone can think of a way, Brett thinks he might be able to use some FTP system to DL the site in one big chunk, to as I said DL the site in one big chunk, please let me know and I'll be your best friend forever.

If you're interested in what I did all those years ago... Ya it was almost 15 years back now.

http://web.archive.org/web/20050204140602/http://members.shaw.ca/nightrim/

Derek Stanley

----- Original Message -----
From: "krugerbf" <>
To: "Traveller TNE" <>
Sent: Monday, July 2, 2012 2:38:59 PM
Subject: [Traveller_TNE] Re: Brett's Reaver's Deep

Thanks Dave,

Excellent idea.

Brett.

> Brett--
>
> You can also put a standard disclaimer on your site stating the sources that you have used, and pointing out that you are aware that some of those sources may have used materials produced by others without being cited/credited, and that it is your intent to provide proper credit in all cases. If anyone sees anything on your site that is not properly credited, please contact you so that you can ensure that it is properly credited.
>
> Since you are just doing this for fun, there is a limit to how much research you can be expected to do to untangle stuff that people before you did that you are using in good faith.
>
> Dave
>
> > Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.
> >
> > Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.
> >
> > Derek Stanley
> >
> > ----- Original Message -----
> > From: "krugerbf" <krugerbf@...>
> >
> > Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.
> >
> > Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.
> >
> > Brett.
> >
>

Nice work, Brett!

> Brett stunned me by finding a link to my website on waybackmachine.org for
> which I cannot begin to thank him enough. I'm hoping to get my hands on
> the 80%+ of the site that still seems to exist there. If anyone can think
> of a way, Brett thinks he might be able to use some FTP system to DL the
> site in one big chunk, to as I said DL the site in one big chunk, please
> let me know and I'll be your best friend forever.
>
> If you're interested in what I did all those years ago... Ya it was almost
> 15 years back now.
>
> http://web.archive.org/web/20050204140602/http://members.shaw.ca/nightrim/
>
> Derek Stanley
>
> ----- Original Message -----
> From: "krugerbf" <>
> To: "Traveller TNE" <>
> Sent: Monday, July 2, 2012 2:38:59 PM
> Subject: [Traveller_TNE] Re: Brett's Reaver's Deep
>
>
>
>
>
>
> Thanks Dave,
>
> Excellent idea.
>
> Brett.
>
>> Brett--
>>
>> You can also put a standard disclaimer on your site stating the sources
>> that you have used, and pointing out that you are aware that some of
>> those sources may have used materials produced by others without being
>> cited/credited, and that it is your intent to provide proper credit in
>> all cases. If anyone sees anything on your site that is not properly
>> credited, please contact you so that you can ensure that it is properly
>> credited.
>>
>> Since you are just doing this for fun, there is a limit to how much
>> research you can be expected to do to untangle stuff that people before
>> you did that you are using in good faith.
>>
>> Dave
>>
>> > Most of the stuff in the KB source book is pretty legitimate and
>> wouldn't cause me any concern. UWP data I wouldn't worry one bit
>> about, History of the Deep... I'd do some research on that to see if
>> the KB's put it out in their original 1970's publications if not I
>> think the earliest reference of history I found was on Kevin
>> Pittsinger's Candles Against the Night website and that was probably
>> back in the mid 90's. Thus, if you can't find an earlier reference
>> it's quite possible that Kevin came up with the history and not the
>> Keith Brothers.
>> >
>> > Google is incredibly useful for finding authors and examples of
>> plagiarism, I have a friend who's a grade 11 teacher and he regularly
>> cut and pastes paragraphs of things his students have given him into
>> Google. Quite often you can find things date stamped on line. Most
>> lists have archives and most fanfic authors typically run their ideas
>> past other fans as they're creating things.
>> >
>> > Derek Stanley
>> >
>> > ----- Original Message -----
>> > From: "krugerbf" <krugerbf@...>
>> >
>> > Yes, I have found many inconsistencies. I just discovered a web site
>> called videogamegeek.com which has a page called "Atlas of the Third
>> Imperium: Reaver's Deep". It lists all the official publications that
>> came out before the RDSSB, and I think I have most of these, so I can
>> use those to cross check the data.
>> >
>> > Thanks Derek, as I've said before, quite difficult to track down and
>> acknowledge original authors.
>> >
>> > Brett.
>> >
>>
>
>
>
>

You can thank me by letting me publish your work on my web site and in my next fanzine.

I managed to get about 95% of the html pages but only about 50% of the images. I'll clean up the files and zip/send them to you tonight. There is about 10MB of files un-zipped.

Brett.

>
> Brett stunned me by finding a link to my website on waybackmachine.org for which I cannot begin to thank him enough. I'm hoping to get my hands on the 80%+ of the site that still seems to exist there. If anyone can think of a way, Brett thinks he might be able to use some FTP system to DL the site in one big chunk, to as I said DL the site in one big chunk, please let me know and I'll be your best friend forever.
>
> If you're interested in what I did all those years ago... Ya it was almost 15 years back now.
>
> http://web.archive.org/web/20050204140602/http://members.shaw.ca/nightrim/
>
> Derek Stanley
>
> ----- Original Message -----
> From: "krugerbf" <krugerbf@...>
> To: "Traveller TNE" <>
> Sent: Monday, July 2, 2012 2:38:59 PM
> Subject: [Traveller_TNE] Re: Brett's Reaver's Deep
>
>
>
>
>
>
> Thanks Dave,
>
> Excellent idea.
>
> Brett.
>
> > Brett--
> >
> > You can also put a standard disclaimer on your site stating the sources that you have used, and pointing out that you are aware that some of those sources may have used materials produced by others without being cited/credited, and that it is your intent to provide proper credit in all cases. If anyone sees anything on your site that is not properly credited, please contact you so that you can ensure that it is properly credited.
> >
> > Since you are just doing this for fun, there is a limit to how much research you can be expected to do to untangle stuff that people before you did that you are using in good faith.
> >
> > Dave
> >
> > > Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.
> > >
> > > Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.
> > >
> > > Derek Stanley
> > >
> > > ----- Original Message -----
> > > From: "krugerbf" <krugerbf@>
> > >
> > > Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.
> > >
> > > Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.
> > >
> > > Brett.
> > >
> >
>

Well a lot of the images were un important. I have a desire to exit the logbook pages into a coherent storyline. I loved the RP ability of the guy who played Capt Gog, he was Amazing and fast on his feet.

Thats so much and you can put in what you want. I noticed that the ships logs that they found survived, best things to write.

Derek Stanley
Sent from my iPhone...

On 2012-07-02, at 22:35, "krugerbf" <> wrote:

> You can thank me by letting me publish your work on my web site and in my next fanzine.
>
> I managed to get about 95% of the html pages but only about 50% of the images. I'll clean up the files and zip/send them to you tonight. There is about 10MB of files un-zipped.
>
> Brett.
>
> >
> > Brett stunned me by finding a link to my website on waybackmachine.org for which I cannot begin to thank him enough. I'm hoping to get my hands on the 80%+ of the site that still seems to exist there. If anyone can think of a way, Brett thinks he might be able to use some FTP system to DL the site in one big chunk, to as I said DL the site in one big chunk, please let me know and I'll be your best friend forever.
> >
> > If you're interested in what I did all those years ago... Ya it was almost 15 years back now.
> >
> > http://web.archive.org/web/20050204140602/http://members.shaw.ca/nightrim/
> >
> > Derek Stanley
> >
> > ----- Original Message -----
> > From: "krugerbf" <krugerbf@...>
> > To: "Traveller TNE" <>
> > Sent: Monday, July 2, 2012 2:38:59 PM
> > Subject: [Traveller_TNE] Re: Brett's Reaver's Deep
> >
> >
> >
> >
> >
> >
> > Thanks Dave,
> >
> > Excellent idea.
> >
> > Brett.
> >
> > > Brett--
> > >
> > > You can also put a standard disclaimer on your site stating the sources that you have used, and pointing out that you are aware that some of those sources may have used materials produced by others without being cited/credited, and that it is your intent to provide proper credit in all cases. If anyone sees anything on your site that is not properly credited, please contact you so that you can ensure that it is properly credited.
> > >
> > > Since you are just doing this for fun, there is a limit to how much research you can be expected to do to untangle stuff that people before you did that you are using in good faith.
> > >
> > > Dave
> > >
> > > > Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.
> > > >
> > > > Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.
> > > >
> > > > Derek Stanley
> > > >
> > > > ----- Original Message -----
> > > > From: "krugerbf" <krugerbf@>
> > > >
> > > > Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.
> > > >
> > > > Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.
> > > >
> > > > Brett.
> > > >
> > >
> >
>
>
Derek,

really like some of your designs for weapons and equipment. I'm just in the process of designing a FF&S version of the Chinese ZH-05 5.45mm/20mm OICW. I figure a TL8 weapon that can fire HEAP grenades at battle dress troopers is pretty useful for TEDs.

--- In , DEREK STANLEY <nightrim@...> wrote:
>
> Brett stunned me by finding a link to my website on waybackmachine.org for which I cannot begin to thank him enough. I'm hoping to get my hands on the 80%+ of the site that still seems to exist there. If anyone can think of a way, Brett thinks he might be able to use some FTP system to DL the site in one big chunk, to as I said DL the site in one big chunk, please let me know and I'll be your best friend forever.
>
> If you're interested in what I did all those years ago... Ya it was almost 15 years back now.
>
> http://web.archive.org/web/20050204140602/http://members.shaw.ca/nightrim/
>
> Derek Stanley
>
> ----- Original Message -----
> From: "krugerbf" <krugerbf@...>
> To: "Traveller TNE" <>
> Sent: Monday, July 2, 2012 2:38:59 PM
> Subject: [Traveller_TNE] Re: Brett's Reaver's Deep
>
>
>
>
>
>
> Thanks Dave,
>
> Excellent idea.
>
> Brett.
>
> > Brett--
> >
> > You can also put a standard disclaimer on your site stating the sources that you have used, and pointing out that you are aware that some of those sources may have used materials produced by others without being cited/credited, and that it is your intent to provide proper credit in all cases. If anyone sees anything on your site that is not properly credited, please contact you so that you can ensure that it is properly credited.
> >
> > Since you are just doing this for fun, there is a limit to how much research you can be expected to do to untangle stuff that people before you did that you are using in good faith.
> >
> > Dave
> >
> > > Most of the stuff in the KB source book is pretty legitimate and wouldn't cause me any concern. UWP data I wouldn't worry one bit about, History of the Deep... I'd do some research on that to see if the KB's put it out in their original 1970's publications if not I think the earliest reference of history I found was on Kevin Pittsinger's Candles Against the Night website and that was probably back in the mid 90's. Thus, if you can't find an earlier reference it's quite possible that Kevin came up with the history and not the Keith Brothers.
> > >
> > > Google is incredibly useful for finding authors and examples of plagiarism, I have a friend who's a grade 11 teacher and he regularly cut and pastes paragraphs of things his students have given him into Google. Quite often you can find things date stamped on line. Most lists have archives and most fanfic authors typically run their ideas past other fans as they're creating things.
> > >
> > > Derek Stanley
> > >
> > > ----- Original Message -----
> > > From: "krugerbf" <krugerbf@>
> > >
> > > Yes, I have found many inconsistencies. I just discovered a web site called videogamegeek.com which has a page called "Atlas of the Third Imperium: Reaver's Deep". It lists all the official publications that came out before the RDSSB, and I think I have most of these, so I can use those to cross check the data.
> > >
> > > Thanks Derek, as I've said before, quite difficult to track down and acknowledge original authors.
> > >
> > > Brett.
> > >
> >
>