Thread: Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary

6 posts.



Personally, the biggest problem I had with Dulinor wasn't his offing Strephon. Assassination is an occupational hazard for Emperors, there was precedent, and Dulinor had a decent case for doing it (whether or not you agree with it is another matter). The biggest problem I had was his killing Strephon, making his claim to the throne by right of assassination- and then promptly lighting out for his domain rather than sticking around to consolidate his power on Capital. I've always found this inexplicable if you accept that he actually wanted the throne, and frankly it smacked of writer's fiat to make sure the whole scenario turned into civil war rather than a just a messy end to the Alkhilatoi (sp?) dynasty.

The best rational explanation, of course, is that Dulinor wanted civil war. But why would he want that? *evil_grin*

-JTD

Not sent from my iPad

On Jun 15, 2012, at 12:18 PM, wrote:

> I think you're right that there is a lot more to Dulinor than is easily
> apparent from 50,000 feet.
>
> I found it hard to try to rehabilitate him because he was the spark that
> started the whole mess. Given the other characters that didn't have quite
> so much, "Oops" on their hands, I left Dulinor to lay in his own bed.
>
> --------------------
>
> I do love the depth of Norris character and hood evolution by edition
> through the changes if the setting. MT made him an archduke and statesman.
> TNE made him Regent, father, and creator of something new.
>
> From MT though, I've always been more interested in Dulinor, though. Easy
> to malign the character as a cardboard cutout but which of us has never
> given in to our vanity or pride? Two quotes from MT summarize the
> character to me: his counter/compliment to the Norris/Strephon letter and
> the Imperial Encyclopedia GM addendum entry indicating he acted entirely
> proper, as was his right as an archduke. The former expresses his own
> humanity and the latter the social, if not moral context of his fictional
> society.
>
> ---
> from my T989
>
> wrote:
>
> Thank you VERY much, Mike. That brought the almost-beginnings of little
> tears to my eyes.
>
> He was a good man in a position where he wasn't granted the luxury of
> simply being good, but because he was good you could trust that the net
> results of his compromises with reality would be at least in the best
> possible direction. I also believe that he and Strephon had something like
> an actual friendship, or as close to it as possible given the distance.
>
> Off the top of my head, I think the existing characters (as opposed to the
> new characters created in the RC) that were nearest to my heart were
> Norris, Strephon, and Craig, though I didn't get a chance to do much with
> Craig.
>
> I'm thinking of "Ode to Old Chrome-Dome" and thinking of how I've seen
> reviews of TNE over the years to the effect, "nice rules, but too much
> poetry." (Or "too much bad poetry," but ordinary people write bad poetry,
> but Charted Space is filled with ordinary people who have feelings too.)
> Yeah, but I thought it needed the poetry. I wanted to hear people's voices
> about how this stuff made them feel, and I think the players needed to
> hear it too. And there was poetry of a sort in Twilight's Peak, so there's
> a "canonical" precedent.
>
> Thanks again, Mike. It's nice to hear that some of the stuff intended to
> touch did, in fact, touch.
>
> Dave
>
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> > Date: Fri, 15 Jun 2012 08:48:32 -0700 (PDT)
> > Subject: Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary
> > Environments part 2)
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> >
> >
> > <p><div><br></div><div>I do love the depth of Norris character and
> > hood evolution by edition through the changes if the setting. MT
> > made him an archduke and statesman. TNE made him Regent, father, and
> > creator of something new.&nbsp;</div><div><br></div><div>From MT
> > though, I've always been more interested in Dulinor, though. Easy to
> > malign the character as a cardboard cutout but which of us has never
> > given in to our vanity or pride? Two quotes from MT summarize the
> > character to me: his counter/compliment to the Norris/Strephon
> > letter and the Imperial Encyclopedia GM addendum entry indicating he
> > acted entirely proper, as was his right as an archduke. The former
> > expresses his own humanity and the latter the social, if not moral
> > context of his fictional
> > society.</div><div><br></div><div><br></div><div><br></div><div><br></div><div><div
> > style="font-size:100%;">---<br>from my T989</div></div>
> > <br><br> wrote:<br><br>
> > <span>&nbsp;</span>
> >
> >
> >
> > <div id="ygrp-text">
> >
> >
> > <p>Thank you VERY much, Mike. That brought the almost-beginnings of
> > little<br>
> > tears to my eyes.<br>
> > <br>
> > He was a good man in a position where he wasn't granted the luxury of<br>
> > simply being good, but because he was good you could trust that the
> > net<br>
> > results of his compromises with reality would be at least in the best<br>
> > possible direction. I also believe that he and Strephon had something
> > like<br>
> > an actual friendship, or as close to it as possible given the
> > distance.<br>
> > <br>
> > Off the top of my head, I think the existing characters (as opposed to
> > the<br>
> > new characters created in the RC) that were nearest to my heart were<br>
> > Norris, Strephon, and Craig, though I didn't get a chance to do much
> > with<br>
> > Craig.<br>
> > <br>
> > I'm thinking of "Ode to Old Chrome-Dome" and thinking of how I've seen<br>
> > reviews of TNE over the years to the effect, "nice rules, but too much<br>
> > poetry." (Or "too much bad poetry," but ordinary people write bad
> > poetry,<br>
> > but Charted Space is filled with ordinary people who have feelings
> > too.)<br>
> > Yeah, but I thought it needed the poetry. I wanted to hear people's
> > voices<br>
> > about how this stuff made them feel, and I think the players needed to<br>
> > hear it too. And there was poetry of a sort in Twilight's Peak, so
> > there's<br>
> > a "canonical" precedent.<br>
> > <br>
> > Thanks again, Mike. It's nice to hear that some of the stuff intended
> > to<br>
> > touch did, in fact, touch.<br>
> > <br>
> > Dave<br>
> > <br>
> > &gt; Oh, and while I am talking about the RSB, I do want to make
> > mention<br>
> > &gt; of what you did with Norris. I thought it was brilliant. In a
> > nutshell,<br>
> > &gt; you took everything you did to and with the Star Vikings and
> > compressed<br>
> > &gt; it into a single individual.<br>
> > &gt;<br>
> > &gt; Norris was a man with a good heart and strong character who was
> > destined<br>
> > &gt; for greatness even though he never sought it. But to accomplish
> > those<br>
> > &gt; great things he had to make some horrible and compromising choices.
> > While<br>
> > &gt; he did not have to endure the public flogging that the Star Vikings
> > did,<br>
> > &gt; he still knew the terrible compromises he made and had to live with
> > them<br>
> > &gt; until the day he died.<br>
> > &gt;<br>
> > &gt; From founding his leadership on a lie, to potentially condemning
> > billions<br>
> > &gt; to probable death outside his arbitrary border, to forcing the love
> > of<br>
> > &gt; his life to keep their relationship a secret, to forcing his
> > daughter<br>
> > &gt; to marry someone she considered a son, he truly did some terrible
> > things.<br>
> > &gt; But even so, he was still always a good man trying his hardest to do
> > the<br>
> > &gt; most good he could regardless of the costs to himself or anyone
> > else.<br>
> > &gt;<br>
> > &gt; To me, Norris is the most realized character in all of Traveller.
> > And,<br>
> > &gt; like you did with the Hivers, you took the established history, spun
> > it<br>
> > &gt; around, and gave it much more depth than it ever had prior.<br>
> > &gt;<br>
> > &gt; Mike West<br>
> > &gt; <a
> > href=""></a><br>
> > &gt;<br>
> > &gt;<br>
> > <br>
> > </p>
> >
> > </div>
> >
> >
> >
> >
> >
> >
> >
> >
> > <!-- end group email -->
> >
> > </p>
> >
> > </div>
> >
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That reminded me of a question that I've long had on my mind - the Viral Entity(?) on the cover of Vampire Fleets always seemed to resemble Lucan to me, any truth behind my fanboy's intuition?

Eamon
________________________________
>From: "" <>

><SNIP>They are used as Lucan's Vampire Army shock troops because they already
have a native, intelligent ability to fight well, </SNIP>



Darn, so even my semi-rationalist mind sees images where there are none.

Eamon

>From: "" <>

>Eamon--

>That's a yes and no.

<SNIP>

>However, for the art itself, that was done by Brad McDevitt based on Kirk

>Wescom's design on the t-shirt. If Kirk or Brad had Lucan in mind when

>they did that, I don't know. My guess would be not, as neither of them

>were that steeped in the Traveller "who shot John?" personalities.



From memory the TL15 Cyber computer implant can hold a full virus. A
possible vector to take over Lucan and anyone else who had one of these.
Talk about hearing voices in the head...

Antony

-----Original Message-----
Sent: Monday, 18 June 2012 11:10 PM
Subject: Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary
Environments part 2)

Eamon--

That's a yes and no.

Your intuition is correct insofar as Lucan had a great deal to do with
creation of Virus, and he ended up being himself much transformed by Virus
(in my head, more Alien queen than Borg queen), so if you see that, it is
not inappropriate.

However, for the art itself, that was done by Brad McDevitt based on Kirk
Wescom's design on the t-shirt. If Kirk or Brad had Lucan in mind when they
did that, I don't know. My guess would be not, as neither of them were that
steeped in the Traveller "who shot John?" personalities.

Dave

> That reminded me of a question that I've long had on my mind - the
> Viral
> Entity(?) on the cover of Vampire Fleets always seemed to resemble
> Lucan to me, any truth behind my fanboy's intuition?
>
>
> Eamon
> ____________


Gibson, yes the father of cyberpunk, had some neat ideas for tech in his virtual light book, I think there's a series he's written about some near future, Pattern Recognition, Spook Country and Zero History have some very cool ideas about non-cyber tech, technologies. Some of which have started happening. Geotagged art that you can only see with your smart device. Stuff like that.
Derek Stanley
Sent from my iPhone...

On 2012-06-21, at 8:24, wrote:

> Gary--
>
> I won't argue with your reasoning, but merely say if I had started writing
> in 1992 that in the new Traveller there would be a lot of chips inside
> people's heads, they would have started sending death squads to Normal.
>
> >I think that's still the ultimate endpoint in terms of UI. After holo,
> holodynamic, etc. why bother with screens much other less efficient I/O?
>
> >---
> >from my T989
>
> wrote:
>
> That makes sense. I also remember deliberately staying away from too much
> speculation about people in the Traveller universe have implanted
> cyberware because there was so much cyberpunk going on at the time.
> Traveller didn't need to become just one more cyberpunk game.
>
> And now the Internet has sidelined cyberpunk as another unanticipated way
> that the way technology plays out doesn't fit our assumptions. Now
> everyone is hackers instead of jackers.
>
> > From memory the TL15 Cyber computer implant can hold a full virus. A
> > possible vector to take over Lucan and anyone else who had one of these.
> > Talk about hearing voices in the head...
> >
> > Antony
> >
>
>


Look at the google glass? Something like that.

Derek Stanley
Sent from my iPhone...

On 2012-06-21, at 10:41, wrote:

> Don't forget cyberpunk-hating Traveller players.
>
> > Actual on board chips out computers not so much. Simply i/o for the
> technically inclined. By TLC or D, I don't think it would even need
> surgery to "install." Even then would expect certain groups of luddites,
> privacy > activists, religious groups, hippies etc to eschew even that.
>
> > ---
> > from my T989
>
> > wrote:
>
> >> Gary--
> >>
> >> I won't argue with your reasoning, but merely say if I had started writing
> >> in 1992 that in the new Traveller there would be a lot of chips inside
> >> people's heads, they would have started sending death squads to Normal.
>
>