On 30 June 2012 22:36, Charles Popp <> wrote:
> **
>
>
> I think I did . I will go over it tomorrow. Been a long time since i did
> FF&S. I got a company of troops,4J,6G is 10 hours too little thuster fuel?
>
I put some minimal specs into Antti's spreadsheet, and it says a TL15 2k
ton ship, with J4, 6g HEPLAR, 60 G-turns, 89 crew with staterooms & life
support, 20 laser turrets & 5 MFDs but no comms, sensors, vehicles.etc.)
has 8574 m3 left over, so I guess your design has 20G-turns of fuel (1
G-turn = 2 hours) which is nowhere near enough.
I'd want at least 60 G-turns for a ship that has to deal with combat.
--
Axel
> **
>
>
> I think I did . I will go over it tomorrow. Been a long time since i did
> FF&S. I got a company of troops,4J,6G is 10 hours too little thuster fuel?
>
I put some minimal specs into Antti's spreadsheet, and it says a TL15 2k
ton ship, with J4, 6g HEPLAR, 60 G-turns, 89 crew with staterooms & life
support, 20 laser turrets & 5 MFDs but no comms, sensors, vehicles.etc.)
has 8574 m3 left over, so I guess your design has 20G-turns of fuel (1
G-turn = 2 hours) which is nowhere near enough.
I'd want at least 60 G-turns for a ship that has to deal with combat.
--
Axel