So they were already IN the ship. That explains it.
And you say you never were able to run it? What were the rules you had in
mind for their getting out, and the consequences of remaining in J-space?
> It was a variant universe where due to rules and regulations people under
> 25 had to be placed in low-berths so the transition couldn't adversely
> effect them. So the players would essentially wake up on a ship that had
> been involved in a catastrophic collision just before entering my version
> of J-space. The ships attitude had been altered the real space engine had
> been at full thrust to avoid the collision and half the ship had been
> sheared off before it slipped into the beyond. Thus the mass, volume,
> speed and insertion angles were all wrong for the calculations put into
> the drive.
>
> It was kind of a "lost in space" rewrite.
>
> Derek Stanley
> Sent from my iPhone...
>
> On 2012-06-16, at 15:29, wrote:
>>
>> How was the derelict in J-space going to work? How would they know it
>> was
>> there, get to it, find it, etc.? A voice from the Empress Wave talk to
>> them?
>>