Hi all,
I've been unable to locate a copy of FFS2, could anyone summarise the extended life support options from that?
Sent from my iPad
On 13 Sep 2015, at 11:47, "Eamon Watters [Traveller_TNE]" <> wrote:
> Thanks for the info on FFS2, I'll have to see if I can summarise the options. I also recall reading on one of the Traveller mailing lists about the amount of supplies needed per person per month - another thing to track down.
>
> On the ship mission, I had a quick read-through of the RSB yesterday: given the Regency's rejection of the frontier-opening referendum in 1196, I think they will present it as a snooper/scout - assiduously avoiding any mention of diplomacy missions. That does not mean they won't be considering the latter, but that they want the ships, not debates in the Senate and Moot.
>
> As an aside, thinking about the RQS and diplomacy - I get the feeling that they'd not be interested in anything but multi-world polities. The state-building that the Hivers have been engaging in would be of little interest to them.
>
> Sent from my iPad
>
> On 10 Sep 2015, at 22:25, " [Traveller_TNE]" <> wrote:
>
>>
>> First, count me in on the ship design contest.
>>
>>
>>
>> Eamon makes a good point about the life support in FF&S-1. I've always pictured it as not only including air and water recycling but also to include a small galley ((well if you calla microwave and a two burner hot plate a galley) and a small area for food storage, I've always assumed 30 days/ person.
>>
>> I also found FF&S-2 to go into greater detail on this. It has various sized galleys, food types, food storage at different tech levels and includes hydroponic food production. Everything from-I'd rather ear my boots-gruel tanks to colony life support to scrub air, water, and other human byproducts, and production of foods.
>>
>> I'm looking forward to the specs of the ship, it sounds like you have the makings of two different ships, a diplomatic and first contact ship, something that both the Regency and Coalition could desperately use and a snooper/scout-survey vessel with some real punch.
>>
>> Roger.
>>
>>
>>
>>
>>
>>
>>
>
>
I've been unable to locate a copy of FFS2, could anyone summarise the extended life support options from that?
Sent from my iPad
On 13 Sep 2015, at 11:47, "Eamon Watters [Traveller_TNE]" <> wrote:
> Thanks for the info on FFS2, I'll have to see if I can summarise the options. I also recall reading on one of the Traveller mailing lists about the amount of supplies needed per person per month - another thing to track down.
>
> On the ship mission, I had a quick read-through of the RSB yesterday: given the Regency's rejection of the frontier-opening referendum in 1196, I think they will present it as a snooper/scout - assiduously avoiding any mention of diplomacy missions. That does not mean they won't be considering the latter, but that they want the ships, not debates in the Senate and Moot.
>
> As an aside, thinking about the RQS and diplomacy - I get the feeling that they'd not be interested in anything but multi-world polities. The state-building that the Hivers have been engaging in would be of little interest to them.
>
> Sent from my iPad
>
> On 10 Sep 2015, at 22:25, " [Traveller_TNE]" <> wrote:
>
>>
>> First, count me in on the ship design contest.
>>
>>
>>
>> Eamon makes a good point about the life support in FF&S-1. I've always pictured it as not only including air and water recycling but also to include a small galley ((well if you calla microwave and a two burner hot plate a galley) and a small area for food storage, I've always assumed 30 days/ person.
>>
>> I also found FF&S-2 to go into greater detail on this. It has various sized galleys, food types, food storage at different tech levels and includes hydroponic food production. Everything from-I'd rather ear my boots-gruel tanks to colony life support to scrub air, water, and other human byproducts, and production of foods.
>>
>> I'm looking forward to the specs of the ship, it sounds like you have the makings of two different ships, a diplomatic and first contact ship, something that both the Regency and Coalition could desperately use and a snooper/scout-survey vessel with some real punch.
>>
>> Roger.
>>
>>
>>
>>
>>
>>
>>
>
>