Re: Overlapping technologies but insufficient specifics

Part of thread: Overlapping technologies but insufficient specifics · 1 reply ↳ In reply to Overlapping technologies but insufficient specifics — dcnilsen13 Re: Overlapping technologies but insufficient specifics — dcnilsen13
On Thu, Mar 5, 2015 at 12:27 PM, [Traveller_TNE] <
> wrote:

>
>
> The jump navigation paradigm reminded me of some thoughts I was having
> while clearing snow for the past few hours, musing on the relationship
> between lawn-mowing and snow-blowing technology. In response to someone's
> (Evyn's?) post about boring (making holes in things) with
> Tractor/Repulsor/Manipulator tech I remarked that there were probably lots
> of applications of those tech breakthroughs that the game didn't touch on
> that logically would appear throughout the game, given billions of
> inquiring minds fiddling around with stuff to see what it would do. To me,
> all of the incremental advances in Fusion plants, Jump drives, etc., are
> all due to the overlapping incremental improvements in gravitics, nuclear
> damping, etc., but since that's all handwavium it's difficult to say what
> kind of pencil sharpener, snow blower, or dog walker that stuff would also
> spin off along the way, but that stuff would be all over the place.
>
>
>
Dave the hole boring was all you, but the point was clear, it is all about
those little bits of tech and how they interact. I am all about the amusing
dead-ends that new technology or advancing technology engenders.
--
Evyn