"Dave the [w]hole boring was all you"
Well, thanks a LOT! Har, har.
That wasn't you who asked about T/R/M for boring technology? You can see
how ambitious I am to look back through the message traffic.
> On Thu, Mar 5, 2015 at 12:27 PM, [Traveller_TNE] <
> > wrote:
>
>>
>>
>> The jump navigation paradigm reminded me of some thoughts I was having
>> while clearing snow for the past few hours, musing on the relationship
>> between lawn-mowing and snow-blowing technology. In response to
>> someone's
>> (Evyn's?) post about boring (making holes in things) with
>> Tractor/Repulsor/Manipulator tech I remarked that there were probably
>> lots
>> of applications of those tech breakthroughs that the game didn't touch
>> on
>> that logically would appear throughout the game, given billions of
>> inquiring minds fiddling around with stuff to see what it would do. To
>> me,
>> all of the incremental advances in Fusion plants, Jump drives, etc., are
>> all due to the overlapping incremental improvements in gravitics,
>> nuclear
>> damping, etc., but since that's all handwavium it's difficult to say
>> what
>> kind of pencil sharpener, snow blower, or dog walker that stuff would
>> also
>> spin off along the way, but that stuff would be all over the place.
>>
>>
>>
> Dave the hole boring was all you, but the point was clear, it is all about
> those little bits of tech and how they interact. I am all about the
> amusing
> dead-ends that new technology or advancing technology engenders.
> --
> Evyn
>
Well, thanks a LOT! Har, har.
That wasn't you who asked about T/R/M for boring technology? You can see
how ambitious I am to look back through the message traffic.
> On Thu, Mar 5, 2015 at 12:27 PM, [Traveller_TNE] <
> > wrote:
>
>>
>>
>> The jump navigation paradigm reminded me of some thoughts I was having
>> while clearing snow for the past few hours, musing on the relationship
>> between lawn-mowing and snow-blowing technology. In response to
>> someone's
>> (Evyn's?) post about boring (making holes in things) with
>> Tractor/Repulsor/Manipulator tech I remarked that there were probably
>> lots
>> of applications of those tech breakthroughs that the game didn't touch
>> on
>> that logically would appear throughout the game, given billions of
>> inquiring minds fiddling around with stuff to see what it would do. To
>> me,
>> all of the incremental advances in Fusion plants, Jump drives, etc., are
>> all due to the overlapping incremental improvements in gravitics,
>> nuclear
>> damping, etc., but since that's all handwavium it's difficult to say
>> what
>> kind of pencil sharpener, snow blower, or dog walker that stuff would
>> also
>> spin off along the way, but that stuff would be all over the place.
>>
>>
>>
> Dave the hole boring was all you, but the point was clear, it is all about
> those little bits of tech and how they interact. I am all about the
> amusing
> dead-ends that new technology or advancing technology engenders.
> --
> Evyn
>