We needed a design sequence for crown moldings. And chair rails. And
whaddaya call 'em, wainscotings. Wainscoting only has one "t" I just
learned.
> It tends to be a peripheral thing in my games, it's there if the players
> really want to go looking for it and I may through in an odd reference to
> the hooker on the corner while providing an overly detailed description of
> the hotel they're about to enter. I like throwing in odd off the cuff
> details that really don't relate to the world at large but are kind of the
> odd things that stick out when people look about a room. Like that odd
> piece of crown moulding at the top of the room that doesn't quite connect
> to the ceiling properly.
>
> Derek Stanley
> Sent from my iPad
>
>> On Feb 24, 2015, at 1:35 PM, [Traveller_TNE]
>> <> wrote:
>>
>> For me it's not an issue of morality. Sex has a sticky quality to it,
>> and
>> as it has taken over the rest of your surroundings, why give up your
>> RPG
>> to it as well? And sex done in media which wish to remain otherwise
>> "reputable" has a false and pandering quality to it. A "realistic"
>> level
>> of the "biological process" is easily left to the refs. You don't want
>> pesky biological distractions getting in the way of mass murder in your
>> RPGs.
>>
>> > Hence the typical PC party make up meme.
>> >
>> > I've watched and been a part of PC's getting into running gun battles
>> in
>> > shopping malls and blowing the hatches on a passenger ship. The
>> morality
>> > quandary has always bothered me, it's okay to kill hundreds but god
>> help
>> > us if someone wants to mention the prostitues doing business on the
>> > corner.
>> >
>> > Derek Stanley
>> > Sent from my iPad
>> >
>> >> On Feb 24, 2015, at 12:08 PM, Harold Hale
>> >> [Traveller_TNE] <> wrote:
>> >>
>> >> So we can have characters that have been pirates, ruthless
>> mercenaries,
>> >> thugs, and other dregs of society, but if they dropped their pants
>> for
>> >> cash...
>> >>
>> >> Actually, I would expect in the Third Imperium at least that "lower
>> end"
>> >> ladies and gentlemen of the night would have been replaced by
>> sexbots
>> >> and that people have to pay for sex with a real person by going
>> through
>> >> the ancient ritual of buying them dinner first.
>> >>
>> >> As the average age of this mailing list is probably well over 40, I
>> feel
>> >> reasonably comfortable making that joke.
>> >>
>> >>
>> >
>>
>>
>
whaddaya call 'em, wainscotings. Wainscoting only has one "t" I just
learned.
> It tends to be a peripheral thing in my games, it's there if the players
> really want to go looking for it and I may through in an odd reference to
> the hooker on the corner while providing an overly detailed description of
> the hotel they're about to enter. I like throwing in odd off the cuff
> details that really don't relate to the world at large but are kind of the
> odd things that stick out when people look about a room. Like that odd
> piece of crown moulding at the top of the room that doesn't quite connect
> to the ceiling properly.
>
> Derek Stanley
> Sent from my iPad
>
>> On Feb 24, 2015, at 1:35 PM, [Traveller_TNE]
>> <> wrote:
>>
>> For me it's not an issue of morality. Sex has a sticky quality to it,
>> and
>> as it has taken over the rest of your surroundings, why give up your
>> RPG
>> to it as well? And sex done in media which wish to remain otherwise
>> "reputable" has a false and pandering quality to it. A "realistic"
>> level
>> of the "biological process" is easily left to the refs. You don't want
>> pesky biological distractions getting in the way of mass murder in your
>> RPGs.
>>
>> > Hence the typical PC party make up meme.
>> >
>> > I've watched and been a part of PC's getting into running gun battles
>> in
>> > shopping malls and blowing the hatches on a passenger ship. The
>> morality
>> > quandary has always bothered me, it's okay to kill hundreds but god
>> help
>> > us if someone wants to mention the prostitues doing business on the
>> > corner.
>> >
>> > Derek Stanley
>> > Sent from my iPad
>> >
>> >> On Feb 24, 2015, at 12:08 PM, Harold Hale
>> >> [Traveller_TNE] <> wrote:
>> >>
>> >> So we can have characters that have been pirates, ruthless
>> mercenaries,
>> >> thugs, and other dregs of society, but if they dropped their pants
>> for
>> >> cash...
>> >>
>> >> Actually, I would expect in the Third Imperium at least that "lower
>> end"
>> >> ladies and gentlemen of the night would have been replaced by
>> sexbots
>> >> and that people have to pay for sex with a real person by going
>> through
>> >> the ancient ritual of buying them dinner first.
>> >>
>> >> As the average age of this mailing list is probably well over 40, I
>> feel
>> >> reasonably comfortable making that joke.
>> >>
>> >>
>> >
>>
>>
>