Thread: Re: plaster terrain

2 posts.



For deck plans, or terrain, how about making your own:
http://www.hirstarts.com/molds/moldssci.html

The Battlefleet Gothic ships (WH40k starship line) does look suitably gothic for the Imperial and chaos lines. The Tyranid lines are nastily organic (though the ground troops more so), Tau look weird, Necron have the Egypt theme going on, and Eldar look pretty.

Todd Kes

--- On Sun, 6/17/12, wrote:
> > Sorry Games Workshop with WH 40k. Amusingly one of my
> crowd spent a fair
> > amount of time with FS&S converting chunks of 40k
> to Traveller.
>
> Oh yeah, those cheap little news-printy deck plans and forms
> and stuff? I forgot about that.
>
> Some 40K stuff would probably look like some Wilds or TED
> forces.



Todd--

Yeah, they were starting to do that back when I was still in the biz. My
campaign groups and I made paper Traveller deckplans like crazy, and I
would use maps from other wargames or printouts from Sim City, but I
always held off on getting too far into miniatures, because once I
started, it would have been hard to stop. Some things, you've "got to nip
'em in the bud, Andy."

When I was at GDW, Frank was the big miniatures guy, but mostly stuff that
could do multiple duty for Command Decision, Napoleonics, ACW, Striker II,
etc.

Dave

> For deck plans, or terrain, how about making your own:
> http://www.hirstarts.com/molds/moldssci.html
>
> The Battlefleet Gothic ships (WH40k starship line) does look suitably
> gothic for the Imperial and chaos lines. The Tyranid lines are nastily
> organic (though the ground troops more so), Tau look weird, Necron have
> the Egypt theme going on, and Eldar look pretty.
>
> Todd Kes
>
> --- On Sun, 6/17/12, wrote:
>> > Sorry Games Workshop with WH 40k. Amusingly one of my
>> crowd spent a fair
>> > amount of time with FS&S converting chunks of 40k
>> to Traveller.
>>
>> Oh yeah, those cheap little news-printy deck plans and forms
>> and stuff? I forgot about that.
>>
>> Some 40K stuff would probably look like some Wilds or TED
>> forces.
>