Re: Since Dave N is feeling talkative

Part of thread: Since Dave N is feeling talkative · 1 reply ↳ In reply to Re: Since Dave N is feeling talkative — dcnilsen13 Re: Since Dave N is feeling talkative — dcnilsen13
On Fri, Mar 14, 2014 at 10:22 PM, <> wrote:

>
> For example, one day, probably a Monday, Frank came in. He had been
> consulting the "ships per planet" algorithms we published somewhere,
>

How did I miss this little tid-bit? This would have been handy in at least
one of my games.

>
> While I said above that we did not have a big blueprint or timeline on the
> wall, what I did have on my wall was a floor-to-ceiling map of all of
> Charted Space, photocopied out of Imperial Survey and taped together and
> with all of the J1 "mains" colored in with magic marker so you could spot
> traffic patterns. Similarly, I did the same thing for J2 access (but only
> for about 6 or 8 sectors spinward of the RC because a J2 map is more
> time-consuming to make), and that's how I found the isolated world where I
> placed the Vampire shipyard. I think the J2 map was more useful because it
> better exposed unusual gaps and chokepoints, and is closer to an average
> jump.
>
Now, I was wondering where Jim got the the J2 map idea from...... I have
spent a fair amount of time recently pondering the old Jump Route table
from the '77 edition from the point of view of what if Belters were the
movers and shakers of human expansion....

--
Evyn