Re: Huscarle Cruiser From SubSector Fleets

Part of thread: Huscarle Cruiser From SubSector Fleets · 1 reply ↳ In reply to Re: Huscarle Cruiser From SubSector Fleets — dcndcn13 Re: Huscarle Cruiser From SubSector Fleets — John Potter
Is there a rule that says a turret can only launch one missile each 30
minutes?

Stupid GDW.

> I became a huge fan of hull grapples for missiles in FF&S. None of this
> silly, launch 1 wait 30 minutes crap. Nope, this is a panic situation and
> we're taking him down NOW! Release all 10, guide them with the 3xMFD's
> and wipe that sucker out before he gets more than 1 shot at us.
>
> That's just me though.
>
> Derek Stanley
> Sent from my iPhone...
>
> On 2012-07-03, at 15:41, Jeff Dougherty <>
> wrote:
>
>> 120 missiles and a price in the GCr? Great Strephon's Shorts. I guess it
>> works if subsector dukes in your TU can throw around that kind of change
>> and need to mount major military efforts, but it seems a wee bit
>> overkill for me. That's personal taste, though, some people like killing
>> dragonflies with shotguns. ;)
>>
>> The only design decision that seems odd is this: the thing's armed like
>> a junior battleship, so clearly you're taking it into hostile territory,
>> but it has to land to unload. I'd have a lot less in the way of
>> ship-to-ship weaponry and a lot more small craft in hangars, to give
>> yourself the option to deploy the troops from orbit.
>>
>> Did you fit contra-gravity?
>>
>> -JTD
>>
>> "Neil, if you had any guts you'd yell 'Oh my God, what is that thing?!',
>> scream, and then cut your mic."
>>
>> - Michael Collins on the first words to be spoken on the Moon
>>
>>
>