What mechanism is there for juking and evasive maneuvers?
---
from my T989
John Potter wrote:
So here is the gory details of my KKM for your perusal.
If your email window is wide enough it will all line up pretty I
believe.
This was done using the space ship missile design sequence at the
end of the Munitions section. No ship building was needed.
---Kinetic Kill Missile
Tech Level 15
DV 50
Pen Rating 290
Pen Value 340
Thruster HEPlaR
Agility 12
Volume 6.5016m cu
Avg Mass 4.7582tn
Fuel 4.5m cu
G-Rating 25Gs (60 range bands per combat turn)
Fuel Use 1.5m cu per hour
Fuel End 3 hours
G-Turns 6 combat turns
WarHead KEAPFSDSBSD
(Kinetic Energy Armor Piercing Fin Stabilized Discarding Sabot
Bonded Superdense)
- Diameter 50cm
- Damage
- Penetration: 290 (6Mj = 42pen x 6 TLmod) (+15% for short
range as round never slows)
- Mass: 2tn (10,000kg(x0.4) = 4000kg (2tn))
- Storage Vol: 0.4m cu
- Price: 18 Cr (0.4 x 45 = 18)
Guidance Seeker
- Mass 1kg
- Volume 1 liter
- Cost 1000 CR
- AGL 12 (base 9 / TL +1 / Guidance +2)
- Sensor: HRT
-- Cost 10,000 CR
-- Mass 1kg
-- Volume 1 liter
Propellant pg 146
Tech Level 15
PowerPlant: Fusion/LHyd pg 65
- Volume: 1m cu
- MW: 6
- Mass: 2tn
- Fuel Usage 0.6m cu/year
- Cost (MCr) .2
Thruster HEPLaR pg70
- Avg Thrust 120tn (6MW) (20tn per MW)
- volume 0.6m cu (0.1kg per MW)
- mass 0.6tn (1 tn per cu volume)
- Cost(MCr) 0.006 (0.001 per MW)
- Fuel Usage 1.5m cu/hour (0.25m cu per hr per MW)
- Avg Mass 4.7582tn (Warhead + Guidance + Engine 2.6tn +
(Fuel/2)
(2 + 0.0002 + 2.6 + 0.158)
- G-Rating 25G (25.219) (60 Range Bands per combat turn)
5.6min/Lsec
- G End 3 hours (6 combat turns)
Reactor Fuel
- Volume 0.0014m cu
- Mass 0.000095tn
- Cost 0.049Cr
Reaction Mass
- Volume 4.5m cu
- Mass 0.315tns
- Cost 1575Cr
On Tue, Jun 26, 2012 at 1:48 PM, DEREK STANLEY <
<> > wrote:
-- If the world was fair then every bad thing that has ever
happened to you would have been deserved.