Re: Mass Drivers w/ guided projectiles

Part of thread: Re: Mass Drivers w/ guided projectiles · 1 reply ↳ In reply to Re: Mass Drivers w/ guided projectiles — Todd Kes Re: Mass Drivers w/ guided projectiles — master.uxi


Under the Munitions section in FF&S there are special ammo for KEAP rounds
with stabilization features. The call it 'Fin Stabilized' but you can call
it what ever you like.

On Tue, Jun 26, 2012 at 3:42 PM, Todd Kes <> wrote:

> **
>
>
> I wonder if you could extend the effective accuracy of mass driver
> projectiles by adding steering jets on the round and a basic guidance
> package. Otherwise you are trying to bracket the target with several rounds
> fired per turn.
>
> Basically a missile relying much more on deadweight and the initial launch
> system, than its own internal motor.
>
> Of course if you put a large enough fuel tank on a missile, I wonder if
> you can get multi-turn engagement? Obviously a laser head can't reengage,
> but 'contact' warheads would be able to. The enemy sees your missiles miss,
> sees a second volley, and then their tac witch reports the first group of
> missiles are coming back.
>
> Todd Kes
>
> --- On Tue, 6/26/12, John Potter wrote:
> 1 combat hex would need to be ~211km (distanced traveled for 1G in 3
> minutes)
>
>

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