I'll toss this in as my last observation on this, but probably the best
route from the RC's perspective would be to engineer a change in
leadership in Solee so you could take that energy and get it working for
you rather than against. Sounds like the kind of thing that could use some
Hiver help.
Those points are NOT "what GDW would have done," as it's pretty clear the
last couple days that my memory on this is not great, but simply my
thoughts on what are options RC should try.
> So many mails here each day that I think it might be best to reply in bulk
> - just one mail with a lot of Qs and observations. If it breaks
> ettiquette, please let me know so I can adjust my social emulation
> protocols appropriately.
>
> Montezuma seemed to be the really hopeless case in TNE, a reasonable space
> force - but hampered by a low supporting tech level. Really could only be
> upgraded if the Guild decided to help them out in order to cause the RC
> trouble.
>
> Solee, whilst having novice crews, was trying to gain experience - at
> least according to the 'First Clash' BR scenario. They also had the
> advantage of having a higher tech level, and possible access to even
> better tech through their friend Kmak (possible Tech-13 relic eqpt).
>
> Solee would also be a hard nut to crack - I wonder if any resolution could
> achieve more than getting Solee to back down and play nice: Solee, Sovtor,
> Hindahl all have no gas giants for refuelling, and Kmak has only one.
> Would make for a 'Rump Solee' that could sit things out and wait if
> necessary. Of course, internal revolution or even internal dynamics could
> throw a spanner in those works. Having a 'Rump Solee' would be interesting
> from a setting background.
>
> Experience does also seem to come to those who are amenable to learning
> from their mistakes - Kide's star force is experienced, so perhaps with
> the right attitude Solee could benefit too (or maybe even come to Kide
> looking to ally and open another front against the RC - though that may be
> beneath the Empress).
>
> PoT gives Solee planning a naval campaign in the Shenk Rimward Main -
> perhaps an indication that they're moving to a 'controlling the space
> between the stars' attitude rather than the 'boots on the ground'
> operations they undertook on Marcena and Hindahl. Would be an excellent
> opportunity to clear the Guild out of their area too.
>