Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary Envir

Part of thread: Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary Envir · 1 reply ↳ In reply to Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary Envir — master.uxi Re: Norris (was RE: [Traveller_TNE] Re: Armor XXI--> Planetary Envir — master.uxi


Honestly 'neural' interfaces doesn't have to be via implanted cyberware.
Today's medical technology can reproduce specific reactions in a subject.

So at TL 15 (or whatever technology level you feel like) you can build a
workstation that hte crew member simply leans back into and the head simply
has data projected into it. And backup systems use manual manipulation
incase the computer neural machinery gives out.

In a Traveller setting with the Virus running around I would come down on
the side of the fence of 'hell no' but in a setting late 3rd Imperium or
Darrian tech this sort of technology could be very plausable and require no
'wires' to connect the operator.

On Mon, Jun 18, 2012 at 10:02 AM, <
> wrote:

> **
>
>
>
>
> I think that's still the ultimate endpoint in terms of UI. After holo,
> holodynamic, etc. why bother with screens much other less efficient I/O?
>
>
> ---
> from my T989
>
>
> wrote:
>
>
>
> That makes sense. I also remember deliberately staying away from too much
> speculation about people in the Traveller universe have implanted
> cyberware because there was so much cyberpunk going on at the time.
> Traveller didn't need to become just one more cyberpunk game.
>
> And now the Internet has sidelined cyberpunk as another unanticipated way
> that the way technology plays out doesn't fit our assumptions. Now
> everyone is hackers instead of jackers.
>
> > From memory the TL15 Cyber computer implant can hold a full virus. A
> > possible vector to take over Lucan and anyone else who had one of these.
> > Talk about hearing voices in the head...
> >
> > Antony
> >
>
>
>

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