Re: 50 D Ton Intruder Scout

Part of thread: 50 D Ton Intruder Scout · 1 reply ↳ In reply to Re: 50 D Ton Intruder Scout — Roger Malmstein Re: 50 D Ton Intruder Scout — allen carpenter


There is no such rule in TNE regarding 1 turret per hardpoint. No rule
either on number of weapon bays or for that matter how small a spinal weapon
can be fitted. You are only limited by surface area and how you are going to
power and crew all those weapons.

Antony

From: []
On Behalf Of Daryl Frewing
Sent: Saturday, 22 May 2010 1:20 PM
To:
Subject: Re: [Traveller_TNE] Re: 50 D Ton Intruder Scout

What??? 1 turret per 100 DT? Is that a hangover from another version? I
can't see anything about it in FFS.

----- Original Message -----

From: allen carpenter <>

To:

Sent: Friday, May 21, 2010 9:12 PM

Subject: Re: [Traveller_TNE] Re: 50 D Ton Intruder Scout

interesting, I am not ther only one to ignore the one turret per 100dton
rule for military hardware..

On Fri, May 21, 2010 at 4:30 PM, far_trader_mail <>
wrote:

--- In , "roger" <rogerclarktopaz@...> wrote:
>
> This was the first ship I designed using FF+S-1 many years ago.

Nice design and writeup. And an excellent diversion ;-) (almost...)

...interesting coincidence that your jump drive is 28m3 ;-)

Dan "nuff said on that from me" Burns

--
The scientists of today think deeply instead of clearly. One must be sane to
think clearly, but one can think deeply and be quite insane.
Nikola Tesla

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