Re: Mining Vessels

Part of thread: Mining Vessels · 1 reply ↳ In reply to Re: Mining Vessels — shadow Re: Mining Vessels — Tim O'Reilly


In FF&S the tractors starts at TL 12. A change I actually support as repulsors are too damned close to a gravitic drive and magical thrusters.

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Roger Malmstein
www.travellerfreeport.com

From:
Sent: Tuesday, March 23, 2010 5:43 AM
To:
Subject: Re: [Traveller_TNE] Mining Vessels

On 23 Mar 2010 at 12:09, Michael Jenkins wrote:

Tractor beams are something like TL16. So they aren't going to be
used.