In FF&S the tractors starts at TL 12. A change I actually support as repulsors are too damned close to a gravitic drive and magical thrusters.
--
Roger Malmstein
www.travellerfreeport.com
From:
Sent: Tuesday, March 23, 2010 5:43 AM
To:
Subject: Re: [Traveller_TNE] Mining Vessels
On 23 Mar 2010 at 12:09, Michael Jenkins wrote:
Tractor beams are something like TL16. So they aren't going to be
used.