On Tue, 04 Aug 2009 14:17:52 -0000, "Donald McKinney"
<> wrote:
>For example, it's my belief that Traveller was already heading towards FF&S -- the interest in building Traveller from the ground up with the Striker materials spread across it, was already there. It's partially in MegaTraveller.
>
>It's just idle speculation, but Marc is interested in your thoughts.
Actually it should be possible to play Traveller with MT rules and TNE
FF&S designs. I knocked up some rules a while ago how to use TNE
firearms in MT
http://www.travellerfreeport.com/index.php?option=com_content&view=article&id=33:how-to-use-tne-small-arms-in-a-mt-driven-system&catid=13:house-rules&Itemid=31
Most other items should also be useable. Even a personal hit location
system. One of the best things about the TNE rules are the scaling of
damage so that you can actually fire a FGMP at a starship and get an
idea of what kind of damage it may do. In CT/MgT/T5 (as I read them
now) and to a degree in MT this is not possible. MT got hitpoints for
many the components in both vehicles and starship, but they are rarely
used and poorly explained. The TNE/T2K way is much more slicker.
I feel that T5 should take this route rather than the route it is now
taking.