Todd--
That thought occurred to me, but that thought led immediately to the
realization that to do it right we'd need to learn more about the scenario
so we could give out truly amusing misinformation, and that would mean
having to find a "referee" or whatever and getting that information, and
that's when I thought, "I'm too tired."
On Thu, Mar 9, 2017 at 6:42 PM, Todd Kes
[Traveller_TNE] <> wrote:
>
>
> You two could have had such fun with them, giving out fake code words and
> clues to leave a mess for the LARP-GMs to deal with.
>
> Todd Kes
>
> --------------------------------------------
> On Thu, 3/9/17, David Nilsen [Traveller_TNE] <
> > wrote:
>
> Subject: Re: [Traveller_TNE] Re: Loren Wiseman
> To:
> Date: Thursday, March 9, 2017, 2:48 PM
>
>
> I remember being at
> DragonCon with Loren one year, after the exhibit hall had
> closed for the day, sitting in the hotel bar inside the
> gigantic multi-story atrium trying to have a quiet drink
> with Loren, and we couldn't even finish a sentence to
> each other because all of the LARP players kept coming up to
> us and trying to get us to give them the secret code word,
> or next clue, or whatever. I can remember one or both of us
> being annoyed, and the other one trying to calm him down. I
> recall one of saying words to the effect of, "dammit,
> we're pros, we can't do this 24 hours a day, we need
> a break." And I also recall being torn between the
> sensation of thinking the idea of the LARP game was cool and
> liking the idea of being involved in it, and the sense of
> being exhausted and wanting to have nothing to do with
> gaming for a few minutes.
>
>
That thought occurred to me, but that thought led immediately to the
realization that to do it right we'd need to learn more about the scenario
so we could give out truly amusing misinformation, and that would mean
having to find a "referee" or whatever and getting that information, and
that's when I thought, "I'm too tired."
On Thu, Mar 9, 2017 at 6:42 PM, Todd Kes
[Traveller_TNE] <> wrote:
>
>
> You two could have had such fun with them, giving out fake code words and
> clues to leave a mess for the LARP-GMs to deal with.
>
> Todd Kes
>
> --------------------------------------------
> On Thu, 3/9/17, David Nilsen [Traveller_TNE] <
> > wrote:
>
> Subject: Re: [Traveller_TNE] Re: Loren Wiseman
> To:
> Date: Thursday, March 9, 2017, 2:48 PM
>
>
> I remember being at
> DragonCon with Loren one year, after the exhibit hall had
> closed for the day, sitting in the hotel bar inside the
> gigantic multi-story atrium trying to have a quiet drink
> with Loren, and we couldn't even finish a sentence to
> each other because all of the LARP players kept coming up to
> us and trying to get us to give them the secret code word,
> or next clue, or whatever. I can remember one or both of us
> being annoyed, and the other one trying to calm him down. I
> recall one of saying words to the effect of, "dammit,
> we're pros, we can't do this 24 hours a day, we need
> a break." And I also recall being torn between the
> sensation of thinking the idea of the LARP game was cool and
> liking the idea of being involved in it, and the sense of
> being exhausted and wanting to have nothing to do with
> gaming for a few minutes.
>
>