Re: The hate lives on

Part of thread: The hate lives on · 1 reply ↳ In reply to Re: The hate lives on — dcnilsen13 Re: The hate lives on — dcnilsen13
but the end result, as always, is the story.

On Fri, Feb 5, 2016 at 8:01 PM, [Traveller_TNE] <
> wrote:

>
>
> Sir!!
>
> That is surely the nicest "slapping around" that I have received! :-)
>
> Seriously, though, on the topic of CT --> BL, I had thought the
> skill-centric approach was a pretty straight evolution.
>
> However, I do realize that there were multiple editions of the LBBs
> masquerading as the "same" edition, and that intervening things like High
> Guard took starship combat and divorced it from skills, making it purely
> into wargame CRTs. So when BL took it deliberately back to PC skills, that
> may have been jarring, depending on which lash-up of previous editions,
> pseudo-editions, and masquerading editions you had been using. (That is
> also humorous sarcasm, to be clear. Multiple editions always make us all
> do our best, with varying results!)
>
> Dave
>
>
> > Hogwash and BS to your self recriminations, which are aging BTW, and
> need> some maintenance and better humor to stay sufficient to the task.
> > (humorous
> > sarcasm here)
> > None here see you as public 'enema' number one, We all hold your input as
> > rewarding in it's own right. Few have had the privilege of holding the
> > honored (hot)seat that you have had. (though it seems less honored in the
> > retelling it seems)
> >
> > Now back on topic!
> >
> > It is simply a matter of perspective; for me, math has always been a
> > challenge, where as, putting things 'in the ballpark' through intelligent
> > guesstimating is second nature. thus my comment about handwavium.
> >
> >
> > On Fri, Feb 5, 2016 at 7:42 PM, [Traveller_TNE] <
> > > wrote:
> >
> >>
> >>
> >> That's funny, I always thought that the translation of CT skills to BL
> >> was
> >> very straightforward. Either I'm misremembering 20 years ago or I'm just
> >> bats$%t crazy again. When I ran CT starship combat as a ref it was
> >> always
> >> very character and skill centric, and BL felt like exactly the same deal
> >> to me. But you know how that goes, I'm the antichrist, a liar, and a
> >> beastiality-liking-type-guy.
> >>
> >>
> >> > I have always more or less ignored the hate there at COTI. I 'think' I
> >> am
> >> > sane and simply use the shiny bits that attract my attention and play
> >> on.
> >> > It is monumentally diffcult however to create a combat system for
> >> > spaceships using CT standards that work well for ships built under TNE
> >> > rules. and there is no easy way to convert CT skillsets to play ship
> >> > combat
> >> > under TNE/Brilliant Lances. Much Handwavium is necessary to fluff it
> >> > through.
> >> >
> >> > On Fri, Feb 5, 2016 at 5:56 PM, [Traveller_TNE] <
> >> > > wrote:
> >> >
> >> >>
> >> >>
> >> >> Another way of saying that is:
> >> >>
> >> >> "We're all crazy. Let he who is without sin in his glass house cast
> >> the
> >> >> first stone."
> >> >>
> >> >> NFL vs. Traveller, I don't think math makes ratios that small.
> >> >>
> >> >>
> >> >> > Chuck, Rupert, et al.--
> >> >> >
> >> >> > Having given this a fair amount of thought over the years (being
> >> the
> >> >> > target of some of this "enthusiasm"), my thoughts have included
> >> this:
> >> >> >
> >> >> > The population of people who get real value, pleasure, and
> >> excitement
> >> >> out
> >> >> > of RPGs (i.e., sitting around for large portions of their lives
> >> >> thinking
> >> >> > about imaginary worlds and what happens there), is only a limited
> >> >> portion
> >> >> > of the whole population, and I think we would all accept, a
> >> minority.
> >> >> >
> >> >> > As all characteristics in life are two-edged, this capacity for
> >> >> sustained
> >> >> > fantasy comes with an unnatural aversion to things that oppose our
> >> >> current
> >> >> > "what I want to imagine," as compared to our current "things I want
> >> to
> >> >> > imagine."
> >> >> >
> >> >> > We all know that the things "I want to imagine" change over our
> >> lives,
> >> >> but
> >> >> > the issue is the INTENSITY of that desire/aversion, as that is
> >> >> necessary
> >> >> > for a person to want to play an RPG to begin with. As opposed to
> >> >> waiting
> >> >> > 364 days for the next Super Bowl. From what I hear, they still play
> >> >> that.
> >> >> >
> >> >> > As I said, I've given this a lot of thought over the years, and
> >> this
> >> >> is
> >> >> > one of my thoughts, not all of them. But today, I think it is the
> >> most
> >> >> > salient one. YMMV
> >> >> >
> >> >> > God bless us, every one.
> >> >> >
> >> >> >> On 5 Feb 2016 at 8:56, [Traveller_TNE]
> >> wrote:
> >> >> >>>
> >> >> >>> What I have absolutely never understood about our "hobby" is the
> >> >> level
> >> >> > of fanaticism that seems to appear. I've got all of the editions of
> >> >> > Traveller and I mix and match the pieces that work for me and
> >> ignore
> >> >> > the ones that don't. I'd like to think this is a balanced
> >> perspective
> >> >> > on a "game" that is meant to be an enjoyable experience for the
> >> >> > participants.
> >> >> >>> I've been around long enough to have seen the flamewars over any
> >> >> number
> >> >> > of different topics, and it's just utterly juvenile behavior to me.
> >> I
> >> >> > realize that there are those individuals who have adopted a
> >> particular
> >> >> > version of Traveller as a "religion&quot; and in typical fashion are
> >> >> > intolerant of those who don't share their "beliefs." That sort of
> >> >> > behavior is just not acceptable for children, let alone adults. In
> >> >> > short, if a game has become your reality then you have a problem
> >> >> > bordering on outright addiction and you need to get a life and
> >> learn
> >> >> to
> >> >> > respect the opinions and perspectives of others without spiraling
> >> down
> >> >> > into some petty, childish rant about a non-real situation.
> >> Intolerance
> >> >> > and hate are for small-minded people. I'd like to hope that we can
> >> all
> >> >> > be better than that.
> >> >> >>> But...
> >> >> >>> Your Mileage May Vary...
> >> >> >>
> >> >> >> It's common behaviour for people when it comes to hobbies. There
> >> is
> >> >> only
> >> >> > one correct
> >> >> >> scale for a model railway, and so on.
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >>
> >> >>
> >> >>
> >> >
> >> >
> >> >
> >> > --
> >> > "Christmas is a time when kids tell Santa what they want and adults
> >> pay
> >> > for
> >> > it. Deficits are when adults tell the government what they want and
> >> their
> >> > kids pay for it."
> >> >
> >>
> >>
> >>
> >
> >
> >
> > --
> > "Christmas is a time when kids tell Santa what they want and adults pay
> > for
> > it. Deficits are when adults tell the government what they want and their
> > kids pay for it."
> >
>
>
>

--
"Christmas is a time when kids tell Santa what they want and adults pay for
it. Deficits are when adults tell the government what they want and their
kids pay for it."