Hi Guys, I can see where a heavy cargo hoist would be too much on a small ship like a J-Hawk, might work well on a 100,000+ ton mega freighter.. My idea for a hoist system was not the big ones you see at container ports or even the smaller vehicle ones that just drive over a container and latch on and drive off with, but something lighter. Just how big a container can fit through a 20 m2 cargo hatch. I'm assuming about 4 tons as you would want some wiggle-room so as not to dent the captains ship and have the captain hand the cargo master a bucket, a shovel and a tooth brush and be told to clean up after Betsey.
I pictured something like two rails running for and aft along the upper corners of the bay with a cross I-beam connecting them. Attached to the cross beam would be a frame that could be extended or retracted to connect to the top of cargo containers up to about 4 tons, at the corners. Or in place of the container frame, or addition to it, a cargo hook that cables can be attached to. So as not to take up cargo space I generally assumed the gantry took up some of the space devoted to air-ducts, piping and cable-ways under the second deck of the J-Hawk? I've always thought that 1.1 meters of vertical space devoted to air-ducts, pipes and cables to be a bit too much.
My reasons for the crane and gantry system are mostly that the J-Hawk is a tramp freighter. It stops at small ports and picks up anything from crates and pallets (break-bulk) to small containers, even live animals or plants. Some of the cargo might not react well under changing grav conditions. Wine could be spoiled, I picture a wine cynosure sipping turpentine and thinking happy thoughts about the shipper. It might be possible to have multiple plates in a cargo bay but what if some cargo extended over two or more plates, here I picture Betsey-the-cow with her front legs firmly on the deck but doing a high kick with her rear feet, soar milk forever, not to mention the flying "debris" as she made her feeling known.
I like the idea about light weight air-freight containers. I never gave them a thought but they would dove-tail nicely with a small ship like a J-Hawk.
I looked up the following skills as someone recently asked about them. They are of my own design for an old MT campaign that I dusted off for TNE so feel free to use them how you like. I put both skills under INT but I guess EDU could also work. Suggested carriers include Manager, Merchant Marine, and Trader, other carriers might again, might also work.
Cargo Handling: The ability to use cargo handling equipment like pallet-jacks and forklifts safely in restricted areas like ship's holds or warehouses. Also the ability to identify, ship, store or move various cargos and to identify them and their characteristics by markings and or numeric codes and the ability to use and maintain cargo manifests.
Has-Mat: The ability to move, ship or store hazardous materials safely. Also the ability to identify hazardous materials and their characteristics by markings and or numeric codes and the ability to use and maintain cargo manifests.
Roger
I pictured something like two rails running for and aft along the upper corners of the bay with a cross I-beam connecting them. Attached to the cross beam would be a frame that could be extended or retracted to connect to the top of cargo containers up to about 4 tons, at the corners. Or in place of the container frame, or addition to it, a cargo hook that cables can be attached to. So as not to take up cargo space I generally assumed the gantry took up some of the space devoted to air-ducts, piping and cable-ways under the second deck of the J-Hawk? I've always thought that 1.1 meters of vertical space devoted to air-ducts, pipes and cables to be a bit too much.
My reasons for the crane and gantry system are mostly that the J-Hawk is a tramp freighter. It stops at small ports and picks up anything from crates and pallets (break-bulk) to small containers, even live animals or plants. Some of the cargo might not react well under changing grav conditions. Wine could be spoiled, I picture a wine cynosure sipping turpentine and thinking happy thoughts about the shipper. It might be possible to have multiple plates in a cargo bay but what if some cargo extended over two or more plates, here I picture Betsey-the-cow with her front legs firmly on the deck but doing a high kick with her rear feet, soar milk forever, not to mention the flying "debris" as she made her feeling known.
I like the idea about light weight air-freight containers. I never gave them a thought but they would dove-tail nicely with a small ship like a J-Hawk.
I looked up the following skills as someone recently asked about them. They are of my own design for an old MT campaign that I dusted off for TNE so feel free to use them how you like. I put both skills under INT but I guess EDU could also work. Suggested carriers include Manager, Merchant Marine, and Trader, other carriers might again, might also work.
Cargo Handling: The ability to use cargo handling equipment like pallet-jacks and forklifts safely in restricted areas like ship's holds or warehouses. Also the ability to identify, ship, store or move various cargos and to identify them and their characteristics by markings and or numeric codes and the ability to use and maintain cargo manifests.
Has-Mat: The ability to move, ship or store hazardous materials safely. Also the ability to identify hazardous materials and their characteristics by markings and or numeric codes and the ability to use and maintain cargo manifests.
Roger