Re: T5 Status

Part of thread: T5 Status · 1 reply ↳ In reply to Re: T5 Status — D. Stanley Re: T5 Status — Harold Hale
Eamon Watters wrote:

>>This "Second Survey", strangely enough, does not address the low-pop
"rockball worlds" which populate much of Delphi and other sectors. Nor
does it address the ridiculous names that have been allowed to creep
into 'canon39; - some subsectors read like a telephone directory. Nope. It
does drop most tech-16 worlds from the setting - because new things are
possible at tech-16 in T5 (Why not set those to tech-17? Too sensible, I
guess). However, that's not even the worst - lots of worlds in published
settings get their tech levels massively reduced. Sufren drops to TL-12,
pre-virus, losing three tech levels; Accra loses 4 tech levels to hit
TL-10, as does Nike Nimbus, and Vezina. Spires, strangely enough, gains
three tech levels - hitting TL-5. These are just a handful. What a
wonderful fix! A lot of TNE/HT settings virtually get wiped out of
Traveller Canon. <<

Ugh. I wanted to be open-minded about T5 but everyone who didn't drink
the Kool-Aid kept posting about it being a train wreck. And development
went on for years and years. I figured it was just going to be vaporware
until the Kickstarter made it happen.

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Scott Nolan wrote:

>>I'm unconcerned by Marc's attempt to bulldoze the setting. Each game
is after all a different edition. It has no effect on the existence or
validity of prior editions,<<

I'm going to disagree with you Scott. There's a story, or history, that
runs from the CT era, through the Rebellion (MT), and into TNE. If you
muck things up, you affect the story. Now, there's parts you can change
that have no impact (like fixing the stars and bulking up planet sizes
so they have enough mass to retain their atmospheres), but the stuff
Eamon points out has a dramatic effect.

If MM wants to re-boot the whole Traveller storyline, it's his
prerogative, but he should say so (It's been a poorly kept secret that
he hates TNE). Be open about it. GURPS Trav was an alternate timeline
that didn't hide that fact. I think that's ok.

==========================
EDG wrote:

>>I posted a reply and it hasn't shown up (it contained a link, maybe
that's why), so I'll try again. <<

Yahoo thought it was spam. I don't think it was the link per se, but
maybe the embedded code.

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Derek Stanley wrote:

>>Wow... That's hilariously scathing.

Actually laughed out loud at some of the parts.<<

Yeah, me too. Man oh man, that was a brutal review. :-D

==========================
EDG wrote:

>>Since TNE ended, the game's just gotten more and more fossilised by
people trying their darnedest to make sure it doesn't change. At least
MJD broke that mold with 1248, but he's been the only person to even try
(in terms of official publications)
<<

Agreed 100%.

\_/
DED
TNE @ Yahoo ml Admin