The Core Rulebook is setting-neutral. The setting books are in the same
time frame as CT. Mongoose Traveller is basically a modern update of
Classic Traveller. I highly recommend it.
Regards,
Scott
On Thu, May 8, 2014 at 12:41 PM, DEREK STANLEY <> wrote:
>
>
> What's the basic premise behind MongT? I haven't looked at it to be
> honest. Is it Long Night? 3rd Imp? Rule of Man or something completely
> different?
>
> Derek Stanley
> Sent from my iPhone...
>
> On May 8, 2014, at 9:28, <> wrote:
>
>
>
> Marc and the 'purists39; don't count GURPS Traveller, T20, Traveller Hero
> and Mongoose Traveller as "real" versions of Traveller since they're
> licensed out and not done by Marc or FFE/GDW.
>
> Personally, I think that attitude is really insulting to all the people
> who put in a lot of work on those editions of the games (particularly when
> GT was so well written and Mongoose Traveller is really popular now).
>
>
>
time frame as CT. Mongoose Traveller is basically a modern update of
Classic Traveller. I highly recommend it.
Regards,
Scott
On Thu, May 8, 2014 at 12:41 PM, DEREK STANLEY <> wrote:
>
>
> What's the basic premise behind MongT? I haven't looked at it to be
> honest. Is it Long Night? 3rd Imp? Rule of Man or something completely
> different?
>
> Derek Stanley
> Sent from my iPhone...
>
> On May 8, 2014, at 9:28, <> wrote:
>
>
>
> Marc and the 'purists39; don't count GURPS Traveller, T20, Traveller Hero
> and Mongoose Traveller as "real" versions of Traveller since they're
> licensed out and not done by Marc or FFE/GDW.
>
> Personally, I think that attitude is really insulting to all the people
> who put in a lot of work on those editions of the games (particularly when
> GT was so well written and Mongoose Traveller is really popular now).
>
>
>