Dear Folks -
Dave wrote:
>... there was this sense when I got to
>GDW that we were perceived as too stuffy and humorless, ...
"Pedestrian". "Unhip". Perhaps even "old-school". But that's really only in comparison to the wilder, newer RPG's of the day. (White Wolf? Other bizarre stuff? Assuming you liked those sort of games, that is...)
Anyway, didn't they all get swept aside when a card-game came along and HYPNOTIZED everyone's BRAINS? (Nearest thing to a zombie plague I've ever experienced - no-one was left who was sensible enough to still play RPG's...)
;-) ;-) ;-)
----------------------------------------------------------
David "Hyphen" Jaques-Watson ..at.. Beowulf Down (Tavonni/Vilis/SM 1520)
http://www.tip.net.au/~davidjw
"I file things in historical order, with a hashing algorithm of gravity"
Dave wrote:
>... there was this sense when I got to
>GDW that we were perceived as too stuffy and humorless, ...
"Pedestrian". "Unhip". Perhaps even "old-school". But that's really only in comparison to the wilder, newer RPG's of the day. (White Wolf? Other bizarre stuff? Assuming you liked those sort of games, that is...)
Anyway, didn't they all get swept aside when a card-game came along and HYPNOTIZED everyone's BRAINS? (Nearest thing to a zombie plague I've ever experienced - no-one was left who was sensible enough to still play RPG's...)
;-) ;-) ;-)
----------------------------------------------------------
David "Hyphen" Jaques-Watson ..at.. Beowulf Down (Tavonni/Vilis/SM 1520)
http://www.tip.net.au/~davidjw
"I file things in historical order, with a hashing algorithm of gravity"