Units

Assault Unit (AU-13)
Assault units are relatively) lightweight systems is intended for short-term (hours) operations against an enemy force.

Assault Unit, Modified Vlight (ModVlAu-16)
Assault units are relatively) lightweight systems is intended for short-term (hours) operations against an enemy force.

Assault Unit, Obsolete (ObAU-17)
Assault units are (relatively) lightweight systems is intended for short-term (hours) operations against an enemy force.

Battle Unit (BU-12)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Advanced Medium (AMBU-15)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Heavy (HBU-13)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Improved (ImBU-13)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Improved Heavy (ImHBU-14)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Medium (MBU-12)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Battle Unit, Obsolete (ObBU-16)
Battle units incorporate protections against most dangers, attacks, and threats on the battlefield.

Boarding Unit, (BdU-12)
Boarding units are tailored for zero-G operations against interplanetary and interstellar vessels.

Boarding Unit, Early Disposable (EDBdU-14)
Boarding units are tailored for zero-G operations against interplanetary and interstellar vessels.

Boarding Unit, Obsolete Light (ObLtBdU-16)
Boarding units are tailored for zero-G operations against interplanetary and interstellar vessels.

Boarding Unit, Vlight (VlBdU-13)
Boarding units are tailored for zero-G operations against interplanetary and interstellar vessels.

Carrier Unit, Titan (TWpnU-13)
Carrier units are designed as a weapon carrier, typically integral to, or mounted on, the system.

Carrier Unit, Vlight (VlWPnU-11)
Carrier units are designed as a weapon carrier, typically integral to, or mounted on, the system.

Cold Unit (CU-11)
The cold environment unit protects against extreme low environmental temperature.

Cold Unit, Advanced Vlight (AVlCU-15)
The cold environment unit protects against extreme low environmental temperature.

Cold Unit, Heavy (HCU-12)
The cold environment unit protects against extreme low environmental temperature.

Cold Unit, Medium (MCU-11)
The cold environment unit protects against extreme low environmental temperature.

Cold Unit, Modified (ModCU-13)
The cold environment unit protects against extreme low environmental temperature.

Cold Unit, Standard Heavy (StdHCU-13)
The cold environment unit protects against extreme low environmental temperature.

Combat Unit (CbtU-12)
Combat units are intended for medium-term operations (days) against an enemy force.

Drop Unit (DU-11)
Drop units are structured to protect against the extreme temperatures of orbital reentry.

Drop Unit, Heavy (HDU-12)
Drop units are structured to protect against the extreme temperatures of orbital reentry.