Hi all,
I needed to develop a weapon for corsairs for one of my campaigns,
and so I decided to share it with the list. While it's for an MT
campaign, IMTU, the manufacturer had a facility on a world in a PE
that survived the Collapse, and so it'll be available there as
well.
If you should spot any design flaws (I relied upon the MPW
spreadsheet), please let me know. Apologies in advance for any bad
formatting. I figured that Yahoo would really screw up the HTML
formatting I had, so I abandoned the tables. There's a link to a
web page at the end if the rendering looks like garbage on your
end.
Sodzerz RA10-K Snub Assault Rifle
Sodzerz Defense Systems (SDS) is a large vargr corporation
operating along the
Imperial border sectors of the Extents: Provence, Windhorn, and
Meshan. While
a substantial portion of their business came from reverse
engineering the more
popular Imperial weapons that they could get their paws on, they
conducted some
research of their own. The RA10-K assault rifle is one of those
weapons.
Corsairs, much like mercenaries in the Imperium, have been
legitimate military
professionals in the Extents since vargr invented the jump drive.
Just like
mercenaries and state militaries, they have equipment needs, too.
And SDS, like
any smart corporation, listens to the needs of their customers.
There was a need for a weapon with the punch of an assault rifle
but could
operate in a tight quarters environment like a submachine gun.
Said weapon would also have to be useful in more open
environments. The RA10-K was designed to
fill that need.
The RA10-K has the stopping power and range of an assault rifle,
but the overall weapon length is a mere 61 cm (24 in), making it
suitable for boarding actions.
Early prototypes were constructed using crystaliron, but even with
the use of a
muzzle break, the recoil proved to be too much for the lightweight
weapon. As
the weapon was intended to be developed at TL-A facilities, there
was thought
to adding further recoil compensating hardware. Instead, SDS
retrofitted the
weapon with hard steel rather than increasing production costs.
The added heft
provided sufficient weight to damped the recoil to acceptable
levels.
The RA10-K utilizes a 7.92 mm x 33 mm straight, caseless round.
Advanced
materials and manufacturing techniques have improved the lethality
of the round
without having to rely on necked cartridges, thus keeping recoil
and cost down.
A 30-round magazine is standard.
Tech Level: Early Stellar (10)
Weapon Type: Light self-loading
longarm
Ammunition: 7x33 mm TL-10
straight caseless
Muzzle Energy: 1629
J (Tranq: 977 J)
Weapon Length: 61 cm
Weapon Mass: 3.371 kg loaded, 2.357 kg empty.
Weapon Price: 818 cr
Magazine Mass: 1.014 kg loaded, 0.672 kg empty.
Magazine Price: 2 cr (30-round box)
Ammo Mass: 11.4 g each; 0.57 kg for box of 50
Ammo Price: 0.23 Cr (Ball), 0.46 Cr (DS, HE, Tranq), 0.69 Cr
(HEAP)
Features: Bullpup stock, optic sight, long muzzle brake.
Accessories: Laser Sight (300 cr)
Combat Stats
ROF: 1/3/5
Bulk: 4
Magazine: 30m
Recoil: 1/2/3 for all except Tranq (1/1/2)
Type DamVal PenRtg Short Range
Ball 3 1-Nil 100 (98.4)
DS 3 1-1-Nil 120 (118.1)
HE 4 Nil 70 (73.8)
HEAP 4 2-2-2 70 (73.8)
Tranq -1 Nil 30 (59)
The info contained in this writeup will live at:
www.dedzone.net/traveller/equipment/sodzerz_ra10k.html
\_/
DED
TNE @ Yahoo ml Admin
Thread: [Traveller_TNE] Sodzerz RA10-K Snub Assault Rifle
2 posts.
A certain set of Vargr want one... :)
Matt