Re: "Why a storyline at all?" (was Re: Since Dave N is feeling Chatt

Part of thread: Re: "Why a storyline at all?" (was Re: Since Dave N is feeling Chatt · 0 replies
Oh, Jim, you magnificent b@S+@rd, you read my mind!! (<--that's not me
swearing for the sake of it, that's a reference to the movie Patton
[1970])

:-)

Yes, that's part of what was in my mind, and you know that too, because
that's another of the things we talked about when you and Frank and Glenn
and I were sitting around, wasn't it?

That couple hours sitting there was some of the most fun I've had at a con.

So, yes, I do intend to touch on that, and will probably drone on about it
at length as is my wont.

> On Sat, Mar 22, 2014 at 3:58 AM, <> wrote:
>
>>
>> 5. Some stuff about the D10 to D20 system, but that doesn't really
>> affect
>> the storyline, which is what the questions were about. (At some point I
>> may digress into "why a storyline at all?" but that's really off-topic,
>> so
>> I will try not to go into it too deeply.)
>>
>>
> Traveller is the original Moving Timeline RPG, so a strong argument would
> have to be made for moving to a new period and not at least telling the
> tale of the age. Just because the nightly news isn't all that interesting
> to the inhabitants does make it useless to us, the outsiders looking in.
>