Re: Ukraine

Part of thread: Ukraine · 1 reply ↳ In reply to Re: Ukraine — Eamon Watters Re: Ukraine — David Jaques-Watson
Harpoon is a good point for naval-air, but when I made the remark I was
thinking of air-land, which Harpoon doesn't do.

Re: Striker and Striker II, you're right. Striker II was based on Command
Decision, which was a later evolutionary point in the process that
original Striker began. Of course, whether wargamers want to admit it or
not, their troops always have minds of their own. Frank would always say,
"Players don't like it that their troops have minds of their own? Tough!"

> Dear Folks -
>
> Dave wrote:
>> A game that captured the whole operational tissue would not be about
> detailed vehicle design and performance.
>
> Harpoon?
>
> Although that does have aspects of vehicle design & performance, it was
> abstract enough for Larry & Tom to game out _Red Storm Rising_.
>
> (FWIW, I thought the difference between _Striker_ and _Striker II_ was
> that
> the latter is more like a traditional wargame, while in the former the
> player only plays the commander - which, reportedly, fazed older wargaming
> grognards. Unlike role-players, they were not used to the other characters
> (i.e. "their" troops) operating as NPCs, with all that that entails...
> ----------------------------------------------------------
> David "Hyphen" Jaques-Watson ..at.. Beowulf Down (Tavonni/Vilis/SM 1520)
> http://www.tip.net.au/~davidjw                   
> "I file things in historical order, with a hashing algorithm of gravity"
>
>