Re: Power vs efficiency

Part of thread: Re: Power vs efficiency · 1 reply ↳ In reply to Re: Power vs efficiency — Evyn MacDude Re: Power vs efficiency — dcndcn13
I believe its the same phenomena why most people find Google's main search
page the best design. Simple, functional, not cluttered, appeals to
gearheads be they programmers, engineers or gamers.

On Thu, Jun 28, 2012 at 4:43 PM, <> wrote:

> **
>
>
> No question. For GDW, a "sexy" cover was a really cool piece of hardware.
> For FASA, it was good-looking young people doing exiting things, and it
> definitely worked for them.
>
> Battletech had all of those sourcebooks for the various Mech companies and
> clans and they always had the pseudo-Osprey color center section with
> pictures of people and gear. And it made me laugh because there were
> always one or two that reminded the reader, "the extreme heat in the
> Battlemech requires their pilots to wear minimal clothing to remain cool."
>
> The fact that for many Traveller players, the "sexiest" of all covers was
> completely black with a colored stripe across it just drove home the point
> how different our design and marketing, hence audiences, were.
>
> I'm confident that Battletech far outsold Traveller many times over. When
> I worked at GDW we knew who the cool company was.
>
> > On Thu, Jun 28, 2012 at 3:08 PM, <> wrote:
> >
> >> I misspoke. The Battletech heat sink system also allowed FASA to
> >> establish
> >> that the female Mech pilots wore thong bikinis in combat, which I recall
> >> was a significant aspect of the game's appeal.
> >>
> >>
> > At a certain level that is a very important aspect of RPG/Wargame
> > design......
> > --
> > Evyn
> >
>
>
>

--
If the world was fair then every bad thing that has ever happened to you
would have been deserved.