I think "fighters" evokes aeronautics and those concepts are ill
suited for the role they full in TNE space combat. Small sub
100dt ships work pretty good for recon, patrol, and as point
defense and mobile missile platforms
---
from my T989
John Potter wrote:
We don't have to call it a fighter. its just a small/disposable
weapon's platform.
If its possible but rare having 100 (arbitrary number) per wave
make it more possible? Does that 100 platforms result in causing
the target from being combat effective? Does that 100 platforms
cost less than the target you crippled.
At the end if its yes, yes, and yes. then its efficient to use
them. If any of them is no then its not efficient to use them.
Human (or sentient species) loss in the use can have a
disproportionate effect on cost factors.
If TNE can allow for a cheap effective platform to make
skin-to-skin contact possible. It could be used effectively.
Problems as I see them. effective 'powered' approaches to 'spoof'
defenses.
On Mon, Jun 25, 2012 at 8:41 AM, <
<> > wrote:
I concur with your premises.
(And will also point out that one of the things Traveller does is
attempt
to anticipate, allow for, and design in those cycles of measure,
counter-measure, counter-counter-measure, etc., so that we don't
have
people designing things that only last a couple years [like, for
example
the Windjammers I mentioned yesterday], but by the same token,
the design
system does allow you to try to capture that snapshot in time if
you like.
It just may not stand the test of infinite innovation.)
Yes, it is possible for a fighter to collide with an enemy
warship. Not
terribly likely, but possible.
(Also, at the risk of painting the word DICK on my forehead in
even bigger
letters, I don't believe in space fighters, but we can wander
into that
wonderland another time.)
So, Yes, I accept your premises. Really.
Dave
> I will start with a simple premise that we can agree or
disagree on.
>
> In human history of warfare is are cyclic events innovation.
>
> You build a better weapon, 'eventually' someone builds a way to
defeat it.
> You build a better defense someone builds a better weapon to
defeat it.
>
> If this is basically true (discounting time scales required for
> development
> however it is important over all) then I would ask the
following question.
>
> In TNE is it possible for a fighter to collide with an enemy
warship at
> all?
>
>
> On Mon, Jun 25, 2012 at 7:56 AM, <
<> > wrote:
>
>> **
>>
>>
>> We can if you want.
>>
>>
>> > I have had the discussion about nukes in space being
effective. I
>> stand
>> on
>> > the side of 'they can be".
>> >
>> > In TNE you can generate a field around your ship at TL15
that can stop
>> > nuclear fission or fusion from taking place making missiles
>> ineffectual.
>> > If
>> > you have that level technology it seems to be not a stretch
to be able
>> to
>> > build a weapon system that can actually hit another ship
physically.
>> > Especially if you can build enough of them to be launched in
waves.
>> >
>> > We can go into if need be.
>> >
>>
>>
>>
>
>
>
> --
> If the world was fair then every bad thing that has ever
happened to you
> would have been deserved.
>
--
If the world was fair then every bad thing that has ever happened
to you would have been deserved.