The thing was we'd have three or so different people ogling us from
different ends of the building at any given time, watching each other
approach us to see what would happen, and it was such a strangely
choreographed thing it made you want to come up with something really
elaborate, and failing to be able to come up with something cool and
elaborate you just didn't want to bother.
On Fri, Mar 10, 2017 at 10:08 PM, Harold Hale
[Traveller_TNE] <> wrote:
>
>
> Nah, just look 'em dead in the eye and say, "John has a long mustache".
> Go back your drinks, say nothing else to them the rest of the evening.
>
>
>
> On Friday, March 10, 2017 6:17 PM, "David Nilsen
> [Traveller_TNE]" <> wrote:
>
>
>
> Todd--
>
> That thought occurred to me, but that thought led immediately to the
> realization that to do it right we'd need to learn more about the scenario
> so we could give out truly amusing misinformation, and that would mean
> having to find a "referee" or whatever and getting that information, and
> that's when I thought, "I'm too tired."
>
> On Thu, Mar 9, 2017 at 6:42 PM, Todd Kes
> [Traveller_TNE] <> wrote:
>
>
> You two could have had such fun with them, giving out fake code words and
> clues to leave a mess for the LARP-GMs to deal with.
>
> Todd Kes
>
> ------------------------------ --------------
> On Thu, 3/9/17, David Nilsen [Traveller_TNE] <
> > wrote:
>
> Subject: Re: [Traveller_TNE] Re: Loren Wiseman
> To:
> Date: Thursday, March 9, 2017, 2:48 PM
>
>
> I remember being at
> DragonCon with Loren one year, after the exhibit hall had
> closed for the day, sitting in the hotel bar inside the
> gigantic multi-story atrium trying to have a quiet drink
> with Loren, and we couldn't even finish a sentence to
> each other because all of the LARP players kept coming up to
> us and trying to get us to give them the secret code word,
> or next clue, or whatever. I can remember one or both of us
> being annoyed, and the other one trying to calm him down. I
> recall one of saying words to the effect of, "dammit,
> we're pros, we can't do this 24 hours a day, we need
> a break." And I also recall being torn between the
> sensation of thinking the idea of the LARP game was cool and
> liking the idea of being involved in it, and the sense of
> being exhausted and wanting to have nothing to do with
> gaming for a few minutes.
>
>
>
>
>
>
different ends of the building at any given time, watching each other
approach us to see what would happen, and it was such a strangely
choreographed thing it made you want to come up with something really
elaborate, and failing to be able to come up with something cool and
elaborate you just didn't want to bother.
On Fri, Mar 10, 2017 at 10:08 PM, Harold Hale
[Traveller_TNE] <> wrote:
>
>
> Nah, just look 'em dead in the eye and say, "John has a long mustache".
> Go back your drinks, say nothing else to them the rest of the evening.
>
>
>
> On Friday, March 10, 2017 6:17 PM, "David Nilsen
> [Traveller_TNE]" <> wrote:
>
>
>
> Todd--
>
> That thought occurred to me, but that thought led immediately to the
> realization that to do it right we'd need to learn more about the scenario
> so we could give out truly amusing misinformation, and that would mean
> having to find a "referee" or whatever and getting that information, and
> that's when I thought, "I'm too tired."
>
> On Thu, Mar 9, 2017 at 6:42 PM, Todd Kes
> [Traveller_TNE] <> wrote:
>
>
> You two could have had such fun with them, giving out fake code words and
> clues to leave a mess for the LARP-GMs to deal with.
>
> Todd Kes
>
> ------------------------------ --------------
> On Thu, 3/9/17, David Nilsen [Traveller_TNE] <
> > wrote:
>
> Subject: Re: [Traveller_TNE] Re: Loren Wiseman
> To:
> Date: Thursday, March 9, 2017, 2:48 PM
>
>
> I remember being at
> DragonCon with Loren one year, after the exhibit hall had
> closed for the day, sitting in the hotel bar inside the
> gigantic multi-story atrium trying to have a quiet drink
> with Loren, and we couldn't even finish a sentence to
> each other because all of the LARP players kept coming up to
> us and trying to get us to give them the secret code word,
> or next clue, or whatever. I can remember one or both of us
> being annoyed, and the other one trying to calm him down. I
> recall one of saying words to the effect of, "dammit,
> we're pros, we can't do this 24 hours a day, we need
> a break." And I also recall being torn between the
> sensation of thinking the idea of the LARP game was cool and
> liking the idea of being involved in it, and the sense of
> being exhausted and wanting to have nothing to do with
> gaming for a few minutes.
>
>
>
>
>
>