That makes sense. But if the PC's are RCES personnel, and not just
freelancers, do they get to bring their own equipment on missions?
On Fri, May 9, 2014 at 5:44 PM, 'Richard Perks'
[Traveller_TNE]
<> wrote:
>
>
> 
> Don't forget Aubaine is only 1 world and everyone will be asking for TL12
> stuff. You could see a RCES team equipped with TL9 combat fatigues, boots
> and backpacks made on oriflamme, but their radios are TL11 stuff from
> Trybec. Missiles could have TL9 warheads and propellants but Tl12 guidance
> systems.
>
> Lots of the vehicles etc will be Tl9 oriflamme stuff, but the fire
> direction equipment may be TL12 imports. Given the shortage of TL 11/12
> stuff, the question the RCES quatermaster will be asking is - will the TL9
> oriflamme stuff do?
>
> Why should the RC spend some of its precious TL12 manufacturing capability
> on the PCs. the Navy is clamouring for TL12 sensors and meson guns, the
> army for TL12 attack speeders etc.The PCs will be way down the list.
>
> Large parts of a PCs high tech stuff could be high tech relics recovered
> on previous raids - equivalent to the D&D treasure:)
>
> Cheers
> Richard
>
> ----- Original Message -----
> *From:* Master Uxi [Traveller_TNE]<+[Traveller_TNE]>
> *To:*
> *Sent:* Friday, May 09, 2014 10:30 PM
> *Subject:* Re: [Traveller_TNE] Re: Tech Levels - 'Splain them to me
>
>
>
> It gives you ballpark what your players can expect to find where. It's a
> guideline, though, not written in blood as who injured what the Imperials
> or Solomani hid or what the Guild smuggled in, etc.
>
> - Sent from my SM-N900T
> On May 9, 2014 2:28 PM, "Scott Nolan [Traveller_TNE]" <
> > wrote:
>
>>
>>
>> Thanks for the responses. But doesn't that effectively just make TL a
>> worthless concept? If a character wants a piece of TL 12 gear and can
>> easily obtain it, what point is there in saying that Oriflamme (or any
>> world in the RC) is of a lower TL? Who cares if the locals all use TL 8
>> cars and telephones if my PC always has access to the good stuff. It's the
>> TL of the PC's gear that is really going to set a tone, don't you think?
>>
>> Scott
>>
>>
>> On Fri, May 9, 2014 at 4:39 PM, 'D. Stanley' [Traveller_TNE]
>> <> wrote:
>>
>>>
>>>
>>> Iâve got to agree with Harold here, while TL8 stuff will be
>>> everywhere, they probably mfg a small amount of TL9 and maybe even TL10
>>> gear. TL11 and 12 gear will be very available at any store, there might be
>>> a premium on some of the larger items simply because of the logistics in
>>> shipping them. TL13+ is going to require that you know a guy who knows a
>>> guy who found something that âfell off the back of a truckâ.
>>>
>>>
>>>
>>> We have to keep in mind that these TLâs are a snapshot, a moment in time
>>> and unlike the Imperium where those TLâs might exist for decades or even
>>> centuries on a world the RC is ârecoveringâ and theyâre recovering fast so
>>> itâs quite likely that by the time NE3 rolls about Oriflamme might be TL10
>>> or 11 and Aubaine might be TL13 or 14 simply due to the nature of the beast.
>>>
>>>
>>>
>>> Realistically Aubaine might have some TL13-15 manufacturing capabilities
>>> at NE1 but itâs so small it doesnât count. IE. There might be a factory
>>> making TL14 tablet computers or blue tooth headsets. These would be way
>>> faster and more advanced than the rest of the world is capable of making
>>> but theyâre so limited in production that they cost a fortune.
>>>
>>>
>>>
>>> Iâve been harboring a strong dislike of the Tech codes for ages,
>>> particularly in the TNE setting where things are changing so fast. In my
>>> own things I tend to divide up the planetary capacity in terms of broad
>>> categories, Medical Supplies, Weapons, Vehicles, Starships, Equipment. And
>>> I might break it down further and say things like, well these guys have a
>>> TL15 PRIS goggles factory thatâs operational, just for flavor.
>>>
>>>
>>>
>>> *From:* [
>>> ]
>>> *Sent:* Friday, May 09, 2014 1:23 PM
>>> *To:*
>>> *Subject:* [Traveller_TNE] Re: Tech Levels - 'Splain them to me
>>>
>>>
>>>
>>>
>>>
>>> I've always played it such that tech level was what was "commonly
>>> available and/or able to be manufactured", rather than it being a hard
>>> number where nothing higher tech was available. The Imperium is/was a
>>> start spanning empire where interstellar travel was very common. Sure
>>> there were backwater areas and worlds that were "off limits", but how else
>>> do you explain a world that has thousands of inhabitants is at TL6 with a
>>> very thin, tainted atmosphere? They import the goods necessary to survive.
>>>
>>> Thus, in the TNE setting, a world might be TL 8, but they may have
>>> everything from TL 8 to TL 15 available in terms of merchandise. The TL
>>> 12 stuff might come from a nearby TL 12 world (along with some TL 11 items
>>> manufactured as that world progressed--think old computers that people in
>>> the West treat as near junk, but to someone in Ethiopia they are super
>>> powerful PCs), TL 13-15 stuff would naturally be salvaged relic equipment
>>> that would be expensive and finding spare parts could be challenging.
>>> Local people would of course be making TL 8 stuff, and depending on what is
>>> was (say farm equipment or tools) it would be "good, sturdy gear". Not
>>> everything needs to be the latest and greatest technology--indeed locals
>>> may even have a preference for the lower tech stuff.
>>>
>>> So if I were on Oriflamme, I'd expect that most things would be TL 8, in
>>> some tech areas there was be a fair amount of TL 11-12 imported gear,
>>> especially electronics (light weight, easy to ship in bulk, ask the
>>> Japanese...). But if "you know a guy who knows a guy", maybe you can get
>>> hold of a precious TL 14 Solomani holo projector. The rest is up to your
>>> imagination and how you "make it work" for the game you are running.
>>>
>>>
>>>
>>>
>>
>
freelancers, do they get to bring their own equipment on missions?
On Fri, May 9, 2014 at 5:44 PM, 'Richard Perks'
[Traveller_TNE]
<> wrote:
>
>
> 
> Don't forget Aubaine is only 1 world and everyone will be asking for TL12
> stuff. You could see a RCES team equipped with TL9 combat fatigues, boots
> and backpacks made on oriflamme, but their radios are TL11 stuff from
> Trybec. Missiles could have TL9 warheads and propellants but Tl12 guidance
> systems.
>
> Lots of the vehicles etc will be Tl9 oriflamme stuff, but the fire
> direction equipment may be TL12 imports. Given the shortage of TL 11/12
> stuff, the question the RCES quatermaster will be asking is - will the TL9
> oriflamme stuff do?
>
> Why should the RC spend some of its precious TL12 manufacturing capability
> on the PCs. the Navy is clamouring for TL12 sensors and meson guns, the
> army for TL12 attack speeders etc.The PCs will be way down the list.
>
> Large parts of a PCs high tech stuff could be high tech relics recovered
> on previous raids - equivalent to the D&D treasure:)
>
> Cheers
> Richard
>
> ----- Original Message -----
> *From:* Master Uxi [Traveller_TNE]<+[Traveller_TNE]>
> *To:*
> *Sent:* Friday, May 09, 2014 10:30 PM
> *Subject:* Re: [Traveller_TNE] Re: Tech Levels - 'Splain them to me
>
>
>
> It gives you ballpark what your players can expect to find where. It's a
> guideline, though, not written in blood as who injured what the Imperials
> or Solomani hid or what the Guild smuggled in, etc.
>
> - Sent from my SM-N900T
> On May 9, 2014 2:28 PM, "Scott Nolan [Traveller_TNE]" <
> > wrote:
>
>>
>>
>> Thanks for the responses. But doesn't that effectively just make TL a
>> worthless concept? If a character wants a piece of TL 12 gear and can
>> easily obtain it, what point is there in saying that Oriflamme (or any
>> world in the RC) is of a lower TL? Who cares if the locals all use TL 8
>> cars and telephones if my PC always has access to the good stuff. It's the
>> TL of the PC's gear that is really going to set a tone, don't you think?
>>
>> Scott
>>
>>
>> On Fri, May 9, 2014 at 4:39 PM, 'D. Stanley' [Traveller_TNE]
>> <> wrote:
>>
>>>
>>>
>>> Iâve got to agree with Harold here, while TL8 stuff will be
>>> everywhere, they probably mfg a small amount of TL9 and maybe even TL10
>>> gear. TL11 and 12 gear will be very available at any store, there might be
>>> a premium on some of the larger items simply because of the logistics in
>>> shipping them. TL13+ is going to require that you know a guy who knows a
>>> guy who found something that âfell off the back of a truckâ.
>>>
>>>
>>>
>>> We have to keep in mind that these TLâs are a snapshot, a moment in time
>>> and unlike the Imperium where those TLâs might exist for decades or even
>>> centuries on a world the RC is ârecoveringâ and theyâre recovering fast so
>>> itâs quite likely that by the time NE3 rolls about Oriflamme might be TL10
>>> or 11 and Aubaine might be TL13 or 14 simply due to the nature of the beast.
>>>
>>>
>>>
>>> Realistically Aubaine might have some TL13-15 manufacturing capabilities
>>> at NE1 but itâs so small it doesnât count. IE. There might be a factory
>>> making TL14 tablet computers or blue tooth headsets. These would be way
>>> faster and more advanced than the rest of the world is capable of making
>>> but theyâre so limited in production that they cost a fortune.
>>>
>>>
>>>
>>> Iâve been harboring a strong dislike of the Tech codes for ages,
>>> particularly in the TNE setting where things are changing so fast. In my
>>> own things I tend to divide up the planetary capacity in terms of broad
>>> categories, Medical Supplies, Weapons, Vehicles, Starships, Equipment. And
>>> I might break it down further and say things like, well these guys have a
>>> TL15 PRIS goggles factory thatâs operational, just for flavor.
>>>
>>>
>>>
>>> *From:* [
>>> ]
>>> *Sent:* Friday, May 09, 2014 1:23 PM
>>> *To:*
>>> *Subject:* [Traveller_TNE] Re: Tech Levels - 'Splain them to me
>>>
>>>
>>>
>>>
>>>
>>> I've always played it such that tech level was what was "commonly
>>> available and/or able to be manufactured", rather than it being a hard
>>> number where nothing higher tech was available. The Imperium is/was a
>>> start spanning empire where interstellar travel was very common. Sure
>>> there were backwater areas and worlds that were "off limits", but how else
>>> do you explain a world that has thousands of inhabitants is at TL6 with a
>>> very thin, tainted atmosphere? They import the goods necessary to survive.
>>>
>>> Thus, in the TNE setting, a world might be TL 8, but they may have
>>> everything from TL 8 to TL 15 available in terms of merchandise. The TL
>>> 12 stuff might come from a nearby TL 12 world (along with some TL 11 items
>>> manufactured as that world progressed--think old computers that people in
>>> the West treat as near junk, but to someone in Ethiopia they are super
>>> powerful PCs), TL 13-15 stuff would naturally be salvaged relic equipment
>>> that would be expensive and finding spare parts could be challenging.
>>> Local people would of course be making TL 8 stuff, and depending on what is
>>> was (say farm equipment or tools) it would be "good, sturdy gear". Not
>>> everything needs to be the latest and greatest technology--indeed locals
>>> may even have a preference for the lower tech stuff.
>>>
>>> So if I were on Oriflamme, I'd expect that most things would be TL 8, in
>>> some tech areas there was be a fair amount of TL 11-12 imported gear,
>>> especially electronics (light weight, easy to ship in bulk, ask the
>>> Japanese...). But if "you know a guy who knows a guy", maybe you can get
>>> hold of a precious TL 14 Solomani holo projector. The rest is up to your
>>> imagination and how you "make it work" for the game you are running.
>>>
>>>
>>>
>>>
>>
>