I submit the below as evidence: Traveller players are smart, and thoughtful.
God knows what they need me for. Oops, I forgot, most of them don't.
> And also things like how much population was lost. A massive pop decline
> can leave a relative treasure trove of tech, though it may be dangerous to
> access.
>
> On a related note, a world that was balkanised pre-collapse may have more
> military tech, and tech that is focussed on internal as well as external
> threats. More G-Tanks, Battledress, Fighters.
>
> Eamon
>
> Sent from my iPad
>
> On 4 Apr 2014, at 22:41, DED <> wrote:
>
>> I'd add that it also depends on what happened to the world during the
>> Rebellion. Was it a Black War site? Was it the site of a major naval
>> battle? Was it ever subjected to nuclear strike or non-nuclear but
>> sustained bombardment? And then what happened when Virus showed up? If
>> everything just shut down, that would be great. Was it hit early by a
>> suicider? Did some destroyer, doomslayer, or other organics hating
>> vessel showed up and blasted the crap out of the place, that's obviously
>> going to hamper recovery efforts.
>>
>> A GM is going to have to decide how much hell rained down on the world
>> in their TU. I know that in the 1248 sourcebooks, there were tables to
>> roll on to determine how far a world crashed and how much it recovered
>> by the time 1248 rolled around. But if you're gaming in 1202, I'm not
>> sure how useful they'd be to you.
>>
>> I don't know if the recovery efforts in Europe and Japan after WW2 are
>> good examples for modeling recovery times, but they could be looked into
>> and extrapolated from, taking into account proximity (travel distance
>> adds to recovery time) and tech level of those involved. The jury may
>> still be out on more contemporary infrastructure building in other war
>> zones, particularly those where there remains a sectarian divide.
>> Bootstrapping a balkanized world still engrossed in conflict is trickier
>> than decapitating a TED, unless there are active opposition groups with
>> conflicting ideas on how to run the place.
>>
>> \_/
>> DED
>> TNE @ Yahoo ml Admin
>>
>>
>
God knows what they need me for. Oops, I forgot, most of them don't.
> And also things like how much population was lost. A massive pop decline
> can leave a relative treasure trove of tech, though it may be dangerous to
> access.
>
> On a related note, a world that was balkanised pre-collapse may have more
> military tech, and tech that is focussed on internal as well as external
> threats. More G-Tanks, Battledress, Fighters.
>
> Eamon
>
> Sent from my iPad
>
> On 4 Apr 2014, at 22:41, DED <> wrote:
>
>> I'd add that it also depends on what happened to the world during the
>> Rebellion. Was it a Black War site? Was it the site of a major naval
>> battle? Was it ever subjected to nuclear strike or non-nuclear but
>> sustained bombardment? And then what happened when Virus showed up? If
>> everything just shut down, that would be great. Was it hit early by a
>> suicider? Did some destroyer, doomslayer, or other organics hating
>> vessel showed up and blasted the crap out of the place, that's obviously
>> going to hamper recovery efforts.
>>
>> A GM is going to have to decide how much hell rained down on the world
>> in their TU. I know that in the 1248 sourcebooks, there were tables to
>> roll on to determine how far a world crashed and how much it recovered
>> by the time 1248 rolled around. But if you're gaming in 1202, I'm not
>> sure how useful they'd be to you.
>>
>> I don't know if the recovery efforts in Europe and Japan after WW2 are
>> good examples for modeling recovery times, but they could be looked into
>> and extrapolated from, taking into account proximity (travel distance
>> adds to recovery time) and tech level of those involved. The jury may
>> still be out on more contemporary infrastructure building in other war
>> zones, particularly those where there remains a sectarian divide.
>> Bootstrapping a balkanized world still engrossed in conflict is trickier
>> than decapitating a TED, unless there are active opposition groups with
>> conflicting ideas on how to run the place.
>>
>> \_/
>> DED
>> TNE @ Yahoo ml Admin
>>
>>
>