BARD PAPER: VERA5013
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Hell Hound Security Bot
design by Lewis Roberts
The Hell Hound was an Imperial-era design for a security robot. The Hell Hound
was shaped in the form of a large predator animal. The surface of the robot
was contoured and had an organic shape to it. Normally Hell Hounds were
a dark gun metal color, but the factory would color the robots other colors
for a small additional fee. The Hell Hound was outfitted with a large suite
of sensors enabling it to detect intruders. These include high-resolution thermal
eyes with a range of 300 meters through all atmospheric conditions other than snow
or rain, where it was only 150 meters. It also has sonar ears, high and low
frequency ears and a ultrasonic motion detector. These senses allow the Hell Hound
to detect intruders in almost all conditions. The Hell Hound can keep in touch
with its home base and other units via a short range radio. The Hell Hound
also has recording ears and eyes, so that a full record of its actions is kept.
This is useful for legal prosecutions. There have been some cases where
unscrupulous individuals have used Hell Hound units to hunt down individuals
and broadcast the hunt live to spectators as entertainment.
Unlike many security robots, the Hell Hound is not armed with a firearm, but rather
powerful jaws. These jaws will not do much versus armored opponents, but the
Hell Hound was not intended as a warbot, mearly as a sophisticated guard. If the
Hell Hound encounter's armored individuals, it can contact either its owner or
the police, depending on the owner's wishes. Its high armor value, should allow
it to survive long enough for the police to arrive. In the mean time it can
keep the police up to date on the intruder's whereabouts and actions.
Hell Hound Security Bot
General Data
- Tech Level: 15
- Price: 0.9 MCr
- Size: 0.5 m3
- Mass: 0.773 tonnes
Engineering Data
- Power Plant:0.6 MW Fusion Power Plant w/ 16 liters of Liquid hydrogen fuel.
- Transmission: Walker
- Suspension: Walker
- Maint: 1
Electronics
- Brain: TL 12a
- Logic: Low Autonomus
- Command: Full
- Intelligence: 3
- Assets:
Unarmed Martial Arts-13
Tracking-13
Voice Recognition-4
- Computer: None
- Avionics: None
- Commo: 3km radio
- Sensors:2 HRT Eyes,
1 Recorder Eye,
2 Eyeball Display,
1 Recorder Ears,
2 Sonar Ears,
2 Low Freqency Ears,
2 High Frequency Ears,
Ultrasonic Motion Detector, &
Taste Sensor
- ECM/ECCM: EM Masking
- Cargo: None 0
- Peripherals: Jaws of Death (From Fire Fusion and Steel Cybernetics Chapter)
Armament
- Offensive: Jaws of Death: 2d6 Melee Damage
- Defensive: None
- Stablization: None
Movement
- Travel Move: 820
- Combat Move: 190
- Endurance: 98 days
Armor
- Head: 10
- Chest: 10
- Abdomen: 10
- Fore Legs: 10
- Aft Legs: 10
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