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design by Pete Grey
The Solomani military lacked much of the technological consistency of its enemies. Much of this was due to less centralised nature of the Confederacy, and the Solomani independence stereotype. The Solomani forces fielded a crazy-quilt mob of weapon systems and vehicles, which diluted their military advantages.
But when the Imperial Civil War broke out, the Solomani found themselves at a logistical disadvantage even against the less numerous Imperial Forces in Diaspora and Old Expanses. Long at a technical disadvantage in terms of contra-grav technology, too many of its TL 10 to 13 forces were still equipped with old fashioned track laying vehicles less able to survive in the fluid gravitic battlefield. Problems got worse as the war ground on, and what high-tech lift vehicles the Solomani had were increasingly knocked out or unserviceable, as the offensive push deteriorated into defensive attrition.
Taking a cue from its successful Scud class Recon ACV (from 101 Vehicles) the Solomani High Command decided to field a composite AFV, the Energia, utilising TL 10 materials, a TL 10 main gun, TL 9 electronics and fittings, and an unusual binary powerplant combining a HBT and Fission reactor/Ducted Fan arrangement for alternate sprint and cruise modes. This bizarre combination of TL 8-10 tech led to it's nickname by Solomani troops: "Lahirri's Bastard." (After an obscure officer in the Solomani Army's combat procurement office) Fielding a massive 12.8cm/70 ETC cannon, it was a serious threat even to TL 14 Trepida Tanks, and especially lethal to infantry and light AFVs."
Energia Air Cushion Tank
Ammo | ROF | Conc/Brst | Dam | Pen | SR |
---|---|---|---|---|---|
APFSDSCI | 3 | --- | 28 | 563-553-543-523 | 750 |
APFSDSDU | 3 | --- | 28 | 380-370-360-340 | 750 |
APFSDS | 3 | --- | 28 | 306-296-286-266 | 750 |
HE | 3 | C:29 B:35 | 2d6/1d6 | 12c | 560 |
HEAP | 3 | C:19 B:15 | 2d6/1d6 | 147c | 560 |
APERS | 3 | 25*110 | 2d6/1d6 | 1-nil | 560 |
TF: | 192 | HF: | 192 |
---|---|---|---|
TS: | 40 | HS: | 40 |
TR: | 32 | HR: | 32 |
Deck: | 24 | Belly: | 24 |
Notes
Has two plumbed inboard hardpoints for 1500 liters of fuel or munitions. Decoys are either fitted to hardpoints, or use up cargo or ammo space.