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by Robin Cantin
College of the Mind (Spires)
This College of the Mind's philosophy is that before begining a career,one must learn to think, or his mind is in danger of being imprisoned in specialized thinking and lose the ability to see clearly. This College aims atperfecting the mind of its students before sending theminto the world.
College of the Mind graduates rarely become narrow-minded specialists,trying instead to get a grasp of several disciplines. They are known to makeresourceful, imaginative crewmembers.
Prerequisites: Homeworld in Spiri if taken before 1193. After 1193,accessible to anyone in the Coalition.
Skills: All graduatuates receive Persuasion-2, Willpower-2 and Observation-2.
Other effects: +1 INT. No commission, promotion or special duty. Nosecondary activity.
Administration College (Fija)
Known outside Fija as the "Most Boring Building in Coalition Space".Attending the College is the only way to get employement in the Fijan Bureaucracy.
Graduates may not be the most inventive minds of the Coalition, but theycertainly know how to cut costs in an organization and to write briefing books.
Prerequisites: Education 7+. Homeworld in Fija if taken before 1193. After1193, accessible to anyone in the Coalition.
Skills: All graduates receive Admin/Legal 4 and three skill levels in theInteraction cluster.
Contacts: One Government (most likely an classmate who gets employedby one).
Other effects: No commission, promotion or special duty.
Nouvelle Acadmie des Sciences (Aurora)
The Nouvelle Acadmie des Sciences (New Academy of Sciences) openedits doors in 1167 and is the most important scientific teaching facility in theCoalition. It has some of the best labs, teachers and researchers, is very expensive to attend and only the most dedicated students are invited to enroll.
Prerequisites: Education 9+. Homeworld Aurora if taken before 1193.After 1193, accessible to anyone in the Coalition.
Skills: All graduates receive Research-2 and Computer-2. In addition, they receive as many skill levels as they have Intelligence points,in one of five departments:
Dresden Kriegsschule (Oriflamme)
One of several military school on Oriflamme, the Dresden War School hasoffered a top-of-the-line militairy officer training for the last 800 years.Oriflamme Marines Officers picked up many of its traditions (like the solidgold belt buckle).
The Kriegsschule still produces the finest tacticians of the Coalition.It teachers are among the most respected members of Oriflammen society, butthere have been some concerns of late that some of them might have sympathywith the rebel movement.
Prerequisites: Education 8+, Charisma 7+. Homeworld Oriflamme if takenbefore 1193. After 1193, accessible to anyone in the Coalition.
Skills: All graduates receive Leadership-3 and Ground Tactics-3. They also receive as many skill levels as half their Intelligence score in: Gun combat,Heavy Weapons, Melee, Personal Transport clusters.
Contacts: One Military.
Other effects: Commission as an Officer in the Army or Marines.
Aurora Space Combat Academy
The new Space Combat Academy is a much-criticized attempt to create aclass of Marines officers who can also serve in various functions aboardstarships. The Navy is reluctantto hire graduates (and lose half the spacehands on a ship when the Marines hitthe dust), but some in RCES like the idea of space officers that can use energyweapons in a crunch.
Prerequisites: Constitution 5+, Intelligence 5+. Can only be taken in 1196 or later.
Skills: All graduates receive Leadership-2, and Ground Tactics-2,Environment Suit-2 and Ship tactics-2. They also receive as many skill levelsas half their Intelligence score in the: Gun combat, Personal Transport, Space Vessel and Space Tech clusters.
Contacts: One Military.
Other effects: Commission as an Officer in the Marines or RCES.
Aubaine Academy of Military Science
The Aubaine Academy of Military Science educates would-be officers inmilitary tactics, but also aims to give them a solid all-around education.
Graduates often come under fire (so to speak) from Oriflammen as being"ballroom soldiers", more at ease in social functions than on a battlefield("hAAMSters" is another popular nickname). The accused often replies he or sheat least knows who to shoot at and when to stop shooting, abilities theOriflamme Marines seem to lack at times.
Prerequisites: Education 6+, Charisma 5+, Social Standing 7+. Homeworld Aubaine if taken before 1193. After 1193, accessible to anyone in the Coalition.
Skills: All graduates receive Ground Tactics-2 and four skill levels in Gun Combat or Personal Transport. In addition, they receive as many skill levels as half their Education score in the Interaction cluster.
Contacts: One Military.
Other effects: Commission as an Officer in the Army or Marines.