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Dushgin & Delgado Corporation
HISTORY
CORPORATE STRATEGY
CORPORATE STRUCTURE
ADVENTURE HOOKS
HISTORY
Dushgin Starship was a small independent starship manufacturing
yard located in the Vras System (Old Expanses 0739 A78A773-F).
Dushgin Starship was a privately owned small company that
encountered cash flow problems during the starship boom of 1087.
Ling Standard Products purchased the yard and retained the
existing management and Dushgin became a major producer of
starships in the Old Expanses Sector. Dushgin specialized in
small craft and starships (under 500 displacement tons) with its
specialty being 100-ton craft and smaller. Compared to many of
her sister yards (including the larger Nicosia Yards located in
the Nicosia system), Dushgin was a small operation. Most of the
other Ling Shipyards can build anything from 100 to 10,000
displacement tons. As Dushgin�s orders increased, the management
utilized Ling�s capital to pre-order many of the components
required to construct the smaller spacecraft that had become
Dushgin�s bread and butter. At the same time, Dushgin purchased
a small moon orbiting the gas giant in the Vras system. All of
the components were housed in the warehouse facility located on
the moon, called Dushgin�s moon. In addition to the orbital
shipyards, Dushgin constructed a surface construction sight in
Vras� southern ocean to construct many of the spacecraft that it
had backordered. During the Final War, Dushgin received a
contract to design and build sixteen 400-ton SDB�s for Vras.
Most of the materials were pre-purchased and stored in the
warehouse on Dushgin�s moon. By 1130, five of the sixteen had
been completed and three others were under construction.
In late 1130 when Virus reached Vras and infected the five SDB�s,
two of the five destroyed themselves and the orbital facility.
The other three destroyed parts of Dushgin�s moon warehouse by
crashing. The surface facility fared much better. Its computer
was down for minor repairs and the plant was unmanned when Virus
arrived, so all the systems were untouched when Virus invaded
the planet�s network. The destruction of the planet�s power
grid; however, severely limited Dushgin�s production capability.
After Virus wiped itself out and the main cleanup/rescue
operations were complete, Dushgir resumed the production of the
30-ton cargo tender it had been working on at the surface
facility. Production was severely slowed because the only power
source available was the tenders power plant.
It wasn�t until early 1132 that the 30-ton cargo tender was
finished. The tender was sent to Dushgin�s moon to salvage what
was left of the materials there. When the tender arrived at the
moon, it discovered that there was much less damage than
originally anticipated. Three J-1 Free Trader type ships were
intact, left on planet awaiting final payment before delivery.
Two J-1 Scout/Courier type ships (property of Delgado Trading,
LIC, docked pending repainting and minor repairs) were found
intact. The Jump drive parts warehouse had been destroyed, as
had the main office building and parts of the electronics and
maneuver parts warehouses as well. The J-1 ships were taken to
the planet as were many of the parts and a few in-system cargo
tenders. Dushgin lent the three J-1 ships to the Vras branch of
Delgado Trading, LIC to add to the two they had repaired to help
maintain a loose network of trade with Fuetz, and later (in 1139)
with Schall. Much of the limited ability of the surface facility
were committed to maintaining the small fleet of J-1 boats.
By 1143, the management of both Dushgin Starship and Delgado
Trading began negotiations to merge the two companies, believing
that they were all that was left of their respective
megacorporations. After many problems in the negotiations, an
agreement was finally reached in 1145. Under the provisions,
Dushgin & Delgado Corp was born. Dushgin & Delgado busied itself
with trade(interstellar/insystem/surface), maintenance of the
fleet, and production of surface cargo transports.
By 1169 Dushgin & Delgado controlled much of the surface merchant
traffic on Vras and all of the Interstellar trade. Vras was
creeping back towards a prestellar technology level. Dushgin &
Delgado had trade with TED�s on both Fuetz and Schall and
operated a slight amount surface merchant traffic on both of
those worlds.
As repair parts dwindled, Dushgin & Delgado lost the use of its
two J-1 Scout/Couriers: the management was not willing to risk
the crew without the ability to verify the safety of the
J-Drives. These ships were added to the in-system fleet that
serviced the three remaining J-1 vessels.
In 1189, Plans were drawn up to redesign Dushgin�s moon into a
complete starship yard. The shipyard would build 50-200 ton
ships, specializing in Traders and Couriers.
In late 1190, Dushgin & Delgado experienced another setback, one
of the three remaining Free Traders misjumped. The crew was
thrown many parsecs away and were it not for the skill of the
engineer and astrogator, the ship & crew would have been lost.
The crew was able to install a recovered J-2 drive into the ship,
and, by removing some of the cargo to make room for fuel, the
crew and ship returned safely . When the crew finally made it
back to Vras in early 1191, they were given a hero�s welcome and
given the rest of the year off with pay. Dushgin & Delgado Corp,
however, wasted no time using this new Drive to make a profit.
Trade was soon established with Vezinan TEDs, and Dushgin &
Delgado Corp established a small amount of surface trade on
Vezina.
Later in 1191, when the Hivers first arrived in the Vras system,
they were met by the Dushgin & Delgado Corp donated in system
Navy. Dushgin & Delgado Officials were in on the initial
discussions with the Hiver, and sent many upcoming young students
and employees to the Hiver tech schools in 1192. Dushgin &
Delgado officials were instrumental in developing the trading
missions sent out by the Dawn League, and even provided
crewmembers for some of the ships at their own expense.
By 1202, Dushgin & Delgado runs the premier spacecraft facility
on Aubaine; at the surface facility they design and build
spacecraft, 10 to 100 tons, for civilians and governments. The
facility for building 100 to 200 ton starships on Dushgin�s moon
was completed in late 1194 and launched it�s first starships
(100 ton J-2 couriers for the RC Mail Service) in mid 1199.
Dushgin & Delgado also runs a number of smaller facilities
designed to build 10 to 50 ton surface transports.
Dushgin & Delgado has many family ties to the Aubaine, Schall,
Phoebus, and Vezina Councilmembers, and many of the
Councilmembers hold seats on the parchment board (see below) of
Dushgin & Delgado. The company�s involvement with the respective
world governments existed even before the Hiver reconnected
humans, so it was only natural that Dushgin & Delgado have a
part in the formation of interstellar government.
CORPORATE STRATEGY
Dushgin & Delgado is an extremely enthusiastic expansionist
company. Most of the company�s policies are designed to make it
easy for Dushgin & Delgado to enter new markets and broaden its
base of income. Dushgin & Delgado wants to be the cornerstone
of the RC expansion to take back the stars. Dushgin & Delgado
doesn�t approve of any illegal activities by Board member or
corporate official, and any Board member or corporate official
involved in illegal activities will be openly reprimanded and
expelled. However, if an activity will make a profit and not
endanger the life of employees, Dushgin & Delgado will look the
other way while an employee does the dirty work. There are three
things to remember about this profit making:
- If it will endanger the lives of Dushgin & Delgado employees
not directly involved, IT WILL NOT BE TOLERATED. If RC citizens
are at risk, it better be a healthy profit. (This means
dangerous, harmful drugs ("Anagathics and Psi-drugs aren�t
dangerous, they�re beneficial") and illegal weapons supplying
are taboo, although the company does have a secret weapons
supply to the rebels on Spencer and Oraflamme, but that activity
is politically motivated.)
- If the employee(s) involved is caught, Dushgin & Delgado Corp
will respond as strongly against his actions as when an official
or board member engages in the activity.
- With Dushgin & Delgado having so many ties to the RC
government structure, this is rarely a problem. There are very
few illegal activities that meet the criteria of #1 above.
Dushgin & Delgado looks at its employees and profit in similar
ways. "They are the reason we are in business."
Employees:
- Without happy employees, you can�t be productive. Without
productivity, you cannot make a profit.
- An employee that is being treated fairly will be a happy
productive employee. (Note: This is somewhat contradictory to
the way employees are treated if they are involved in illegal
activities.)
Profit:
- Without profit a business cannot exist.
- Without profit, there is no reason to exist.
Dushgin & Delgado is a strong proponent of the Federalist
movement. "When rulers hoard the technology, they are hampering
trade and trade provides profit."
CORPORATE STRUCTURE
Dushgin & Delgado Corp is run by a board of twenty-five directors.
Each director gets one vote in matters of corporate policies.
Five of the positions (the Ruling Five) are lifetime and are held
currently by members of the families that ran Dushgin & Delgado.
When any one of these members dies, the other four choose his
successor preferably from the family, but if no suitable family
member is available, an outsider may be brought in. To date, no
outsiders have been brought in. The remaining members (Council
of Twenty) of the board serve five year terms and must be
re-elected each five years. They are re-elected (4 per year) by
the rest of the board with the Ruling Five having one vote each
and all other members not up for re-election having 1/8 vote each.
If a member of the Council of Twenty dies before his term is up,
another member is elected for a shortened term using the method
described above.
In addition to the board of directors, Dushgin & Delgado also has
a board of advisors comprised of government and civilian leaders,
as well as leaders of other corporations (no competitors and
usually people Dushgin & Delgado wants to influence). The board
of advisors, also known as the Parchment Board, gets no vote in
corporate policies. The board of directors, however, respects
the advise they get from the Parchment Board (they don�t
necessarily follow it, but they respect it). The members of
this board are not paid directly; however, in addition to the
annual meetings of this board, Dushgin & Delgado pays for each of
the members to go on a one week vacation together with the board
of directors. Members of this board are chosen each year at the
first board of directors meeting. Inclusion to this board has
been limited to 100 members, but has on occasion been stretched
over the limit. The vacation this board attends is seen as a
status symbol on many RC worlds.
The day to day operations of the company are run by the
president and vice-presidents. An organizational chart is
available upon request.
While the stockholders (or their heirs) are still listed as the
company�s owners, the board of directors has all the rights
associated with ownership. Practically speaking, The Ruling
Five are the owners of Dusgin & Delgado.
Competition:
Dushgin & Delgado Shipbuilding (55%):
- Dushgin & Delgado Shipbuilding has little in the way of
competition. Most of the other shipyards are so backlogged
building larger ships for the RC Government that Dushgin &
Delgado has carved itself a nice little niche in the Spacecraft
and small starship market. The small companies that are in
direct competition with Dushgin & Delgado are usually not large
enough to be much competition and usually handle the backlog
from Dushgin & Delgado. When a small shipyard does begin to
threaten Dushgin & Delgado, they are usually driven out of
business by Dushgin & Delgado�s aggressive price slashing.
Dushgin & Delgado then gobbles up the facility, hires the
employees back and resumes operations. When the RC discontinues
building larger ships with such furvor, Dushgin & Delgado expect
the competition to increase, but they hope to have a solid niche
carved into the market by then.
Dushgin & Delgado Trading(40%):
- Dushgin & Delgado Trading has carved itself a niche as the
prime mail carrier for the RC. There are very few other trading
companies that provide any direct competition to Dushgin &
Delgado.
Transstar is the only company with
enough power to compete with Dushgin & Delgado; however, in the
booming economy of the Reformation Coalition, both companies have
more than enough business to keep them busy. Corporate rivalry
exists more on a political level than a competitive level;
however, the competitive rivalry is growing though. Most of the
other competition to Dushgin & Delgado comes from the Free Traders
that make the RC a regular port of call. The quantity of these
traders is so small, that Dushgin & Delgado actually makes money
on their visits to most worlds. The goods delivered by the
traders are offloaded at the starport and moved by Dushgin &
Delgado surface transports. Dushgin & Delgado has a marginal
surface fleet/insystem fleet on most of the worlds of the RC and
these transfers of materials from free traders at the starport to
its final destination is highly profitable for Dushgin & Delgado.
By the same token, the surface and insystem transfers that other
companies handle are usually transfers of Dushgin & Delgado
shipped goods. Either way Dushgin & Delgado makes money on most
everything shipped in the RC whether interstellar or insystem or
surface. (Note: Dushgin & Delgado rents large garages at most
planets auction facilities and most of the items bought at
auction are moved by Dushgin & Delgado transports).
Diversification(5%):
- Dushgin & Delgado has begun to diversify into other
industries. Primarily, Dushgin & Delgado is moving into banking,
entertainment, and pharmaceuticals. Dushgin & Delgado�s
interests are small, but growth in each industry is steady.
ADVENTURE HOOKS
- Hostage
- A member of the Board of Directors has been kidnapped by
Guild/terrorist/or other criminal group. They threaten to kill
the member if not paid a ransom. Dushgin & Delgado needs a
reliable group of Freelancers to rescue her.
- Rescue
- A Dushgin & Delgado ship exploring new trade opportunities in
the Wilds is overdue and persumed lost. Dushgin & Delgado
requires a Freelancer group to find out why the ship dissapered,
and if possible punish those responsible. It could be the
standard Virus/TED/Guild villian or the ship may have simply
broken down and needs the players to get spare parts for it.
Or it may have misjumped and no trace of it will ever be found.
- Investigation
- A dedicated reporter believes that the Dushgin & Delgaso
Board of Directors is providing funding for Human Supremist
terrorists that have been attacking Schalli. She wants the
players to help her break into the corporate headquarters on
Aubaine, find evidence supporting her claim, and expose
Dushgin & Delgado.
- Annoying Passanger
- A member of the Board of Directors needs reliable
transportation to a nearby planet, to close a deal. The next
ship won't leave for another week, and that isn't soon
enough. The Director would annoy the crew with his questions
about everything. But if the crew deals with the Director
politely and they manage to impress him/her they might walk away
with an subcontract to carry freight for Dushgin & Delgado, which
could lead to all sorts of other adventures.
- Corporate Rival
- A rival corporation has been resisting Dushgin & Delgado's
attempts to take over its territory. A new corporate executive
dealt with this by hiring thugs to kill the head of the rival
corporation. This worked fairly well, in fact so well that the
local authorities investigated. The executive fled the area, but
the local media has gotten a hold of the story and Dushgin &
Delgado's name has been besmirched, the Board of Directors wants
the executive found and brought to justice. This will show that
Dushgin & Delgado doesn't support his actions.
- Stolen Merchandise
- The PCs are hired to be guards for a valuable shipment and
while they are guarding the merchandise, it is stolen. The PCs
are threatened with breach of contract (or something similar) if
they do not recover the merchandise.
- Rebel
- The PCs either stumble onto or are introduced to Dushgin &
Delgado�s secret supply line to the rebels on Spencer and
Oraflamme. They may be hired to help, or they may have already
been hired to uncover the supply line. When they inform their
superiors (if they inform) they will have trouble getting action
done because of the relationship between the RC government and
the Dushgin & Delgado leaders. (Note: The more vehemently the
PCs fight Dushgin & Delgado, the more vehemently Dushgin &
Delgado will fight to silence the players. D&D will not lose
this one.)
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